#define BLIT_OPAQUE 0
#define BLIT_MASKED 1
#define BLIT_INVERSE 2
+#define BLIT_ON_BACKGROUND 3
#define FULLSCREEN_NOT_AVAILABLE FALSE
#define FULLSCREEN_AVAILABLE TRUE
int num_fonts;
struct FontBitmapInfo *font_bitmap_info;
int (*select_font_function)(int);
- Pixel inverse_text_color;
int anim_random_frame;
};
char *mus_current_identifier;
};
+struct ValueTextInfo
+{
+ int value;
+ char *text;
+};
+
struct ConfigInfo
{
char *token;