added setup option for using "player is pushing" graphics in BD engine
[rocksndiamonds.git] / src / libgame / system.h
index 78392d89f535e992a941071151c04ff23263b132..8122dfffb28066a65bd1d6e070e48c54b475fd6d 100644 (file)
@@ -1516,6 +1516,7 @@ struct SetupInfo
   boolean bd_skip_hatching;
   boolean bd_scroll_delay;
   int bd_smooth_movements;             // not boolean -- can also be "AUTO"
+  int bd_pushing_graphics;             // not boolean -- can also be "AUTO"
   int bd_palette_c64;
   int bd_palette_c64dtv;
   int bd_palette_atari;