added allocating memory buffers that are too large for the stack
[rocksndiamonds.git] / src / libgame / system.h
index 26254d9cd52d8c612db80c4da23a72da2db8c66f..796db13e1450291c5bf079b80ff994ecf6fa318d 100644 (file)
 #define STR_NETWORK_AUTO_DETECT                "auto_detect_network_server"
 #define STR_NETWORK_AUTO_DETECT_SETUP  "(auto detect network server)"
 
+// values for API server settings
+#define API_SERVER_HOSTNAME            "api.artsoft.org"
+#define API_SERVER_PORT                        80
+#define API_SERVER_METHOD              "POST"
+#define API_SERVER_URI_ADD             "/api/scores/add"
+#define API_SERVER_URI_GET             "/api/scores/get"
+
 // values for touch control
 #define TOUCH_CONTROL_OFF              "off"
 #define TOUCH_CONTROL_VIRTUAL_BUTTONS  "virtual_buttons"