#define MV_BIT_AWAY_FROM_PLAYER 7
#define MV_BIT_ALONG_LEFT_SIDE 8
#define MV_BIT_ALONG_RIGHT_SIDE 9
+#define MV_BIT_TURNING_LEFT 10
+#define MV_BIT_TURNING_RIGHT 11
/* values for move direction/pattern and special "button" key bitmasks */
#define MV_NO_MOVING 0
#define MV_AWAY_FROM_PLAYER (1 << MV_BIT_AWAY_FROM_PLAYER)
#define MV_ALONG_LEFT_SIDE (1 << MV_BIT_ALONG_LEFT_SIDE)
#define MV_ALONG_RIGHT_SIDE (1 << MV_BIT_ALONG_RIGHT_SIDE)
+#define MV_TURNING_LEFT (1 << MV_BIT_TURNING_LEFT)
+#define MV_TURNING_RIGHT (1 << MV_BIT_TURNING_RIGHT)
/* values for button status */
#define MB_NOT_PRESSED FALSE