/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define MB_LEFTBUTTON 1
#define MB_MIDDLEBUTTON 2
#define MB_RIGHTBUTTON 3
-
+#define MB_WHEEL_UP 4
+#define MB_WHEEL_DOWN 5
+#define MB_WHEEL_LEFT 6
+#define MB_WHEEL_RIGHT 7
+#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \
+ (b) <= MB_WHEEL_DOWN)
+#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \
+ (b) <= MB_WHEEL_RIGHT)
+#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \
+ (b) <= MB_WHEEL_DOWN)
+#define DEFAULT_WHEEL_STEPS 3
/* values for move directions */
#define MV_BIT_LEFT 0
#define SCOREFILE_EXTENSION "sco"
#endif
+#define ERROR_BASENAME "stderr.txt"
+
+#define CHAR_PATH_SEPARATOR_UNIX '/'
+#define CHAR_PATH_SEPARATOR_DOS '\\'
+
+#define STRING_PATH_SEPARATOR_UNIX "/"
+#define STRING_PATH_SEPARATOR_DOS "\\"
+
+#define STRING_NEWLINE_UNIX "\n"
+#define STRING_NEWLINE_DOS "\r\n"
+
+#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS)
+#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS
+#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS
+#define STRING_NEWLINE STRING_NEWLINE_DOS
+#else
+#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_UNIX
+#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_UNIX
+#define STRING_NEWLINE STRING_NEWLINE_UNIX
+#endif
+
/* areas in bitmap PIX_DOOR */
/* meaning in PIX_DB_DOOR: (3 PAGEs)
#define NUM_TREE_TYPES 4
+#define INFOTEXT_UNDEFINED ""
+#define INFOTEXT_GRAPHICS_DIR "Custom Graphics"
+#define INFOTEXT_SOUNDS_DIR "Custom Sounds"
+#define INFOTEXT_MUSIC_DIR "Custom Music"
+#define INFOTEXT_LEVEL_DIR "Level Sets"
+
+#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_LEVEL_DIR ? \
+ INFOTEXT_LEVEL_DIR : \
+ (t) == TREE_TYPE_GRAPHICS_DIR ? \
+ INFOTEXT_GRAPHICS_DIR : \
+ (t) == TREE_TYPE_SOUNDS_DIR ? \
+ INFOTEXT_SOUNDS_DIR : \
+ (t) == TREE_TYPE_MUSIC_DIR ? \
+ INFOTEXT_MUSIC_DIR : \
+ INFOTEXT_UNDEFINED)
/* values for artwork handling */
#define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \
{
char *command_basepath; /* directory that contains the program */
char *command_basename; /* base filename of the program binary */
- char *userdata_directory; /* personal user data directory */
+
+ char *userdata_subdir; /* personal user game data directory */
+ char *userdata_subdir_unix; /* personal user game data directory (Unix) */
+ char *userdata_path; /* resulting full path to game data directory */
char *program_title;
char *window_title;
char *x11_icon_filename;
char *x11_iconmask_filename;
+ char *sdl_icon_filename;
char *msdos_cursor_filename;
char *cookie_prefix;
char *filename_prefix; /* prefix to cut off from DOS filenames */
+ char *error_filename; /* filename where to write error messages to */
+ FILE *error_file; /* (used instead of 'stderr' on some systems) */
+
int version_major;
int version_minor;
int version_patch;
boolean debug;
};
+struct ScreenModeInfo
+{
+ int width, height;
+};
+
struct VideoSystemInfo
{
int default_depth;
int width, height, depth;
+
boolean fullscreen_available;
boolean fullscreen_enabled;
+ struct ScreenModeInfo *fullscreen_modes;
+ char *fullscreen_mode_current;
};
struct AudioSystemInfo
boolean direct_draw; /* !double_buffering (redundant!) */
boolean scroll_delay;
boolean soft_scrolling;
- boolean fading;
+ boolean fade_screens;
boolean autorecord;
boolean show_titlescreen;
boolean quick_doors;
boolean skip_levels;
boolean time_limit;
boolean fullscreen;
+ char *fullscreen_mode;
boolean ask_on_escape;
boolean ask_on_escape_editor;
boolean quick_switch;
int color; /* color to use on selection screen for this level */
char *class_desc; /* description of level series class */
int handicap_level; /* number of the lowest unsolved level */
+
+ char *infotext; /* optional text to describe the tree type (headline) */
};
typedef struct TreeInfo TreeInfo;
void (*free_artwork)(void *); /* destructor function */
};
+struct XY
+{
+ int x, y;
+};
+
+struct Rect
+{
+ int x, y;
+ int width, height;
+};
+
/* ========================================================================= */
/* exported variables */
/* function definitions */
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
- char *, char *, char *, int);
+ char *, char *, char *, char *, char *, int);
void InitExitFunction(void (*exit_function)(int));
void InitPlatformDependentStuff(void);
Bitmap *CreateBitmap(int, int, int);
void FreeBitmap(Bitmap *);
void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
-void FadeScreen(Bitmap *bitmap, int, int, int);
+void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int,
+ void (*draw_border_function)(void));
void FillRectangle(Bitmap *, int, int, int, int, Pixel);
void ClearRectangle(Bitmap *, int, int, int, int);
void ClearRectangleOnBackground(Bitmap *, int, int, int, int);
Key GetEventKey(KeyEvent *, boolean);
KeyMod HandleKeyModState(Key, int);
KeyMod GetKeyModState();
+KeyMod GetKeyModStateFromEvents();
boolean CheckCloseWindowEvent(ClientMessageEvent *);
void InitJoysticks();