#define ANIM_VERTICAL (1 << 11)
#define ANIM_CENTERED (1 << 12)
#define ANIM_STATIC_PANEL (1 << 13)
+#define ANIM_FADE (1 << 14)
+#define ANIM_CROSSFADE (1 << 15)
#define ANIM_DEFAULT ANIM_LOOP
#define TAPES_DIRECTORY "tapes"
#define SCORES_DIRECTORY "scores"
#define DOCS_DIRECTORY "docs"
+#define CACHE_DIRECTORY "cache"
#if !defined(PLATFORM_MSDOS)
#define GFX_CLASSIC_SUBDIR "gfx_classic"
#define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
+#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
#define SOUNDSINFO_FILENAME "sndinfo.cnf"
#define MUSICINFO_FILENAME "musinfo.cnf"
+#define ARTWORKINFO_CACHE_FILE "artinfo.cac"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
-void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean);
+void InitVideoBuffer(int, int, int, boolean);
Bitmap *CreateBitmapStruct(void);
Bitmap *CreateBitmap(int, int, int);
void FreeBitmap(Bitmap *);