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removed storing and sending system UUID again
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 636240d58e196af73beb329acdb23e04a97a9ef5..4f17a86c198ccd562640ac9de19fb859b267563c 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1430,6
+1430,7
@@
struct SetupDebugInfo
struct SetupInfo
{
char *player_name;
+ char *player_uuid;
boolean multiple_users;