removed storing and sending system UUID again
[rocksndiamonds.git] / src / libgame / system.h
index 636240d58e196af73beb329acdb23e04a97a9ef5..4f17a86c198ccd562640ac9de19fb859b267563c 100644 (file)
@@ -1430,6 +1430,7 @@ struct SetupDebugInfo
 struct SetupInfo
 {
   char *player_name;
+  char *player_uuid;
 
   boolean multiple_users;