#define DOCS_DIRECTORY "docs"
#define ELEMENTS_DIRECTORY "elements"
#define CREDITS_DIRECTORY "credits"
-#define INFO_DIRECTORY "info"
+#define PROGRAM_INFO_DIRECTORY "program"
#define CACHE_DIRECTORY "cache"
#define CONF_DIRECTORY "conf"
#define NETWORK_DIRECTORY "network"
#define USERS_DIRECTORY "users"
+#define PERSISTENT_DIRECTORY "/persistent"
#define GFX_CLASSIC_SUBDIR "gfx_classic"
#define SND_CLASSIC_SUBDIR "snd_classic"
boolean menu_shortcuts;
boolean menu_exit;
boolean menu_save_and_exit;
+
+ boolean info_title;
+ boolean info_elements;
+ boolean info_music;
+ boolean info_credits;
+ boolean info_program;
+ boolean info_version;
+ boolean info_levelset;
+ boolean info_exit;
};
struct SetupDebugInfo
char *special_flags; // flags for special actions performed on level file
+ char *empty_level_name; // name pattern if level title is "nameless level"
+ boolean force_level_name; // force also renaming non-nameless level titles
+
int levels; // number of levels in level series
int first_level; // first level number (to allow start with 0 or 1)
int last_level; // last level number (automatically calculated)