#define DRAW_GLOBAL_ANIM_STAGE_1 1
#define DRAW_GLOBAL_ANIM_STAGE_2 2
#define DRAW_GLOBAL_ANIM_STAGE_3 3
+#define DRAW_GLOBAL_ANIM_STAGE_RESTART 4
// values for drawing target (various functions)
#define DRAW_TO_BACKBUFFER 0
#define STYLE_BLOCK (1 << 4)
#define STYLE_PASSTHROUGH (1 << 5)
#define STYLE_MULTIPLE_ACTIONS (1 << 6)
+#define STYLE_CONSUME_CE_EVENT (1 << 7)
#define STYLE_DEFAULT STYLE_NONE
#define POS_LOWER 5
#define POS_BOTTOM 6
#define POS_ANY 7
-#define POS_LAST 8
+#define POS_CE 8
+#define POS_LAST 9
// values for text alignment
#define ALIGN_LEFT (1 << 0)