#define TOUCH_DROP_DISTANCE_DEFAULT 5
-/* values for screen keyboard on mobile devices */
+/* values for special settings for mobile devices */
#if defined(PLATFORM_ANDROID)
+#define USE_TOUCH_INPUT_OVERLAY
+#define USE_COMPLETE_DISPLAY
#define HAS_SCREEN_KEYBOARD
#define SCREEN_KEYBOARD_POS(h) ((h) / 2)
#endif
#define STYLE_DEFAULT STYLE_NONE
+/* values for special global animation events */
+#define ANIM_EVENT_NONE 0
+#define ANIM_EVENT_SELF (1 << 16)
+#define ANIM_EVENT_ANY (1 << 17)
+
+#define ANIM_EVENT_ANIM_BIT 0
+#define ANIM_EVENT_PART_BIT 8
+
+#define ANIM_EVENT_ANIM_MASK (0xff << ANIM_EVENT_ANIM_BIT)
+#define ANIM_EVENT_PART_MASK (0xff << ANIM_EVENT_PART_BIT)
+
+#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE
+
/* values for fade mode */
#define FADE_TYPE_NONE 0
#define FADE_TYPE_FADE_IN (1 << 0)
#define POS_LOWER 5
#define POS_BOTTOM 6
#define POS_ANY 7
+#define POS_LAST 8
/* values for text alignment */
#define ALIGN_LEFT (1 << 0)
/* maximum number of levels in a level set */
#define MAX_LEVELS 1000
+/* maximum number of global animation and parts */
+#define MAX_GLOBAL_ANIMS 32
+#define MAX_GLOBAL_ANIM_PARTS 32
+
/* default name for empty highscore entry */
#define EMPTY_PLAYER_NAME "no name"
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
+#define LEVELTEMPLATE_FILENAME "template.level"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
char *(*window_title_function)(void);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
+
+ boolean global_scores;
+ boolean many_scores_per_name;
+
+ boolean headless;
};
struct OptionInfo
char *special_flags;
+ boolean mytapes;
boolean serveronly;
boolean network;
boolean verbose;
int default_depth;
int width, height, depth;
int window_width, window_height;
+ int display_width, display_height;
+ int screen_width, screen_height;
+ int screen_xoffset, screen_yoffset;
boolean fullscreen_available;
boolean fullscreen_enabled;
int cursor_mode;
};
+struct OverlayInfo
+{
+ boolean active;
+};
+
struct JoystickInfo
{
int status;
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
+
+ boolean el_classic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
boolean el_by_type;
boolean show_element_token;
+
+ boolean use_template_for_new_levels;
};
struct SetupEditorCascadeInfo
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean increment_levels;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
+extern struct OverlayInfo overlay;
extern struct AnimInfo anim;
extern struct ArtworkInfo artwork;
extern struct JoystickInfo joystick;
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
int);
+void InitScoresInfo();
void SetWindowTitle();
void InitWindowTitleFunction(char *(*window_title_function)(void));
void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int));
void InitGfxCustomArtworkInfo();
void InitGfxOtherSettings();
+void InitOverlayInfo();
+void SetOverlayActive(boolean);
+boolean GetOverlayActive();
void SetDrawDeactivationMask(int);
void SetDrawBackgroundMask(int);
void SetWindowBackgroundBitmap(Bitmap *);
void InitJoysticks();
boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
+boolean CheckJoystickOpened(int);
#endif /* SYSTEM_H */