added some game control code for native BD engine (not used yet)
[rocksndiamonds.git] / src / libgame / system.h
index bcfee01ebb66f28c7c2de13e41861bf6bef76bc1..3cee3696a8a3502f8cd5f944b8aac43a19d59e55 100644 (file)
@@ -1337,6 +1337,7 @@ struct SetupInputInfo
 struct SetupEditorInfo
 {
   boolean el_boulderdash;
+  boolean el_boulderdash_native;
   boolean el_emerald_mine;
   boolean el_emerald_mine_club;
   boolean el_more;
@@ -1381,6 +1382,7 @@ struct SetupLevelSetupInfo
 struct SetupEditorCascadeInfo
 {
   boolean el_bd;
+  boolean el_bd_native;
   boolean el_em;
   boolean el_emc;
   boolean el_rnd;
@@ -1518,6 +1520,7 @@ struct SetupInfo
   boolean sound_music;
   boolean sound_simple;
   boolean toons;
+  boolean global_animations;
   boolean scroll_delay;
   boolean forced_scroll_delay;
   int scroll_delay_value;