#define FULLSCREEN_NOT_AVAILABLE FALSE
#define FULLSCREEN_AVAILABLE TRUE
+#define CREATE_SPECIAL_EDITION FALSE
+#define CREATE_SPECIAL_EDITION_RND_JUE FALSE
+
/* default input keys */
#define DEFAULT_KEY_LEFT KSYM_Left
#define DEFAULT_KEY_RIGHT KSYM_Right
#define CACHE_DIRECTORY "cache"
#if !defined(PLATFORM_MSDOS)
+#if CREATE_SPECIAL_EDITION_RND_JUE
+#define GFX_CLASSIC_SUBDIR "jue0"
+#define SND_CLASSIC_SUBDIR "jue0"
+#define MUS_CLASSIC_SUBDIR "jue0"
+#else
#define GFX_CLASSIC_SUBDIR "gfx_classic"
#define SND_CLASSIC_SUBDIR "snd_classic"
#define MUS_CLASSIC_SUBDIR "mus_classic"
+#endif
#else
#define GFX_CLASSIC_SUBDIR "gfx_orig"
#define SND_CLASSIC_SUBDIR "snd_orig"
#define MUS_CLASSIC_SUBDIR "mus_orig"
#endif
+#if CREATE_SPECIAL_EDITION
+#define GFX_FALLBACK_FILENAME "fallback.pcx"
+#define SND_FALLBACK_FILENAME "fallback.wav"
+#define MUS_FALLBACK_FILENAME "fallback.wav"
+#endif
+
/* file names and filename extensions */
#if !defined(PLATFORM_MSDOS)
#define LEVELSETUP_DIRECTORY "levelsetup"
int x, y;
int width, height;
int align, valign;
- int chars;
+ int size;
int font, font_alt;
+ boolean draw_masked;
+ int sort_priority;
+ int id;
};