changed resizing window instead of recreating it on window size changes
[rocksndiamonds.git] / src / libgame / system.h
index d2aa685fa1c124c051037591d5c28dc40be503ee..301e9fac9d65fd19ea6caa7d0890ea1ac5b8f9a8 100644 (file)
@@ -1098,6 +1098,8 @@ struct OptionInfo
   char *identifier;
   char *level_nr;
 
+  int display_nr;
+
   boolean mytapes;
   boolean serveronly;
   boolean network;
@@ -1125,14 +1127,12 @@ struct VideoSystemInfo
   int vsync_mode;
 
   unsigned int frame_counter;
-  unsigned int frame_delay;
-  unsigned int frame_delay_value;
+  DelayCounter frame_delay;
 
   boolean shifted_up;
   int shifted_up_pos;
   int shifted_up_pos_last;
-  unsigned int shifted_up_delay;
-  unsigned int shifted_up_delay_value;
+  DelayCounter shifted_up_delay;
 
   boolean initialized;
 };