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added using global levelset identifier and level number for network games
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 76169efa6bf0345e6e90f64fc63d827fdee5c7b5..29a98017dd832c63435c16297498f3018ecd5868 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1569,6
+1569,9
@@
struct MouseActionInfo
struct LevelSetInfo
{
int music[MAX_LEVELS];
+
+ char *identifier;
+ int level_nr;
};
struct LevelStats