boolean level_group; // directory contains more level series directories
boolean parent_link; // entry links back to parent directory
+ boolean is_copy; // this entry is a copy of another entry in the tree
boolean in_user_dir; // user defined levels are stored in home directory
boolean user_defined; // levels in user directory and marked as "private"
boolean readonly; // readonly levels can not be changed with editor
boolean CheckJoystickOpened(int);
void ClearJoystickState(void);
+void InitEmscriptenFilesystem(void);
+void SyncEmscriptenFilesystem(void);
+
#endif // SYSTEM_H