added setup option for "player moving up/down" graphics in BD engine
[rocksndiamonds.git] / src / libgame / system.h
index 8122dfffb28066a65bd1d6e070e48c54b475fd6d..15c55f776c85fc397deabcf3b067fd3cd5c9bbc8 100644 (file)
@@ -1517,6 +1517,7 @@ struct SetupInfo
   boolean bd_scroll_delay;
   int bd_smooth_movements;             // not boolean -- can also be "AUTO"
   int bd_pushing_graphics;             // not boolean -- can also be "AUTO"
+  int bd_up_down_graphics;             // not boolean -- can also be "AUTO"
   int bd_palette_c64;
   int bd_palette_c64dtv;
   int bd_palette_atari;