/* values for touch control */
#define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons"
#define TOUCH_CONTROL_WIPE_GESTURES "wipe_gestures"
+#define TOUCH_CONTROL_FOLLOW_FINGER "follow_finger"
#define TOUCH_CONTROL_DEFAULT TOUCH_CONTROL_VIRTUAL_BUTTONS
#define TOUCH_DROP_DISTANCE_DEFAULT 5
+/* values for special settings for mobile devices */
+#if defined(PLATFORM_ANDROID)
+#define USE_TOUCH_INPUT_OVERLAY
+#define USE_COMPLETE_DISPLAY
+#define HAS_SCREEN_KEYBOARD
+#define SCREEN_KEYBOARD_POS(h) ((h) / 2)
+#endif
+
+
/* default input keys */
#define DEFAULT_KEY_LEFT KSYM_Left
#define DEFAULT_KEY_RIGHT KSYM_Right
}
-/* type definitions */
-#if defined(TARGET_SDL2)
-typedef int (*EventFilter)(void *, Event *);
-#else
-typedef int (*EventFilter)(const Event *);
-#endif
-
-
/* structure definitions */
struct ProgramInfo
char *special_flags;
+ boolean mytapes;
boolean serveronly;
boolean network;
boolean verbose;
int default_depth;
int width, height, depth;
int window_width, window_height;
+ int display_width, display_height;
+ int screen_width, screen_height;
+ int screen_xoffset, screen_yoffset;
boolean fullscreen_available;
boolean fullscreen_enabled;
unsigned int frame_delay;
unsigned int frame_delay_value;
+ boolean shifted_up;
+ int shifted_up_pos;
+ int shifted_up_pos_last;
+ unsigned int shifted_up_delay;
+ unsigned int shifted_up_delay_value;
+
boolean initialized;
};
int cursor_mode;
};
+struct OverlayInfo
+{
+ boolean active;
+};
+
struct JoystickInfo
{
int status;
int x, y;
};
+struct XYTileSize
+{
+ int x, y;
+ int tile_size;
+};
+
struct Rect
{
int x, y;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
+extern struct OverlayInfo overlay;
extern struct AnimInfo anim;
extern struct ArtworkInfo artwork;
extern struct JoystickInfo joystick;
void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int));
void InitGfxCustomArtworkInfo();
void InitGfxOtherSettings();
+void InitOverlayInfo();
+void SetOverlayActive(boolean);
+boolean GetOverlayActive();
void SetDrawDeactivationMask(int);
void SetDrawBackgroundMask(int);
void SetWindowBackgroundBitmap(Bitmap *);
Bitmap *LoadCustomImage(char *);
void ReloadCustomImage(Bitmap *, char *);
-Bitmap *ZoomBitmap(Bitmap *, int, int);
void ReCreateGameTileSizeBitmap(Bitmap **);
void CreateBitmapWithSmallBitmaps(Bitmap **, int, int);
void CreateBitmapTextures(Bitmap **);
void CloseAudio(void);
void SetAudioMode(boolean);
-void InitEventFilter(EventFilter);
boolean PendingEvent(void);
void NextEvent(Event *event);
void PeekEvent(Event *event);
KeyMod HandleKeyModState(Key, int);
KeyMod GetKeyModState();
KeyMod GetKeyModStateFromEvents();
+void StartTextInput(int, int, int, int);
+void StopTextInput();
boolean CheckCloseWindowEvent(ClientMessageEvent *);
void InitJoysticks();