#define STR_SPECIAL_RENDERING_TARGET "target_texture_only"
#define STR_SPECIAL_RENDERING_DOUBLE "stream_and_target_texture"
-#if defined(TARGET_SDL2)
#define STR_SPECIAL_RENDERING_DEFAULT STR_SPECIAL_RENDERING_DOUBLE
-#else
-#define STR_SPECIAL_RENDERING_DEFAULT STR_SPECIAL_RENDERING_BITMAP
-#endif
#define SPECIAL_RENDERING_OFF 0
#define SPECIAL_RENDERING_BITMAP 1
#define SPECIAL_RENDERING_TARGET 2
#define SPECIAL_RENDERING_DOUBLE 3
-#if defined(TARGET_SDL2)
#define SPECIAL_RENDERING_DEFAULT SPECIAL_RENDERING_DOUBLE
-#else
-#define SPECIAL_RENDERING_DEFAULT SPECIAL_RENDERING_BITMAP
-#endif
// values for vertical screen retrace synchronization (vsync)
#define STR_VSYNC_MODE_OFF "off"
(v) == VALIGN_BOTTOM ? (y) - (h) : (y))
#define ALIGNED_TEXT_XPOS(p) ALIGNED_XPOS((p)->x, (p)->width, (p)->align)
#define ALIGNED_TEXT_YPOS(p) ALIGNED_YPOS((p)->y, (p)->height, (p)->valign)
+#define ALIGNED_VP_XPOS(p) ALIGNED_TEXT_XPOS(p)
+#define ALIGNED_VP_YPOS(p) ALIGNED_TEXT_YPOS(p)
// values for redraw_mask
#define REDRAW_NONE (0)
{
int x, y;
int width, height;
+ int min_width, min_height;
+ int max_width, max_height;
+ int margin_left;
+ int margin_right;
+ int margin_top;
+ int margin_bottom;
+ int border_left;
+ int border_right;
+ int border_top;
+ int border_bottom;
int border_size;
+ int align_size;
+ int align, valign;
};
struct MenuPosInfo
extern int button_status;
extern boolean motion_status;
extern int wheel_steps;
-#if defined(TARGET_SDL2)
extern boolean keyrepeat_status;
-#endif
extern int redraw_mask;
void SetOverlayEnabled(boolean);
void SetOverlayActive(boolean);
void SetOverlayShowGrid(boolean);
+boolean GetOverlayEnabled(void);
boolean GetOverlayActive(void);
void SetDrawDeactivationMask(int);
int GetDrawDeactivationMask(void);