/* values for mouse cursor */
#define CURSOR_DEFAULT 0
-#define CURSOR_PLAYFIELD 1
+#define CURSOR_NONE 1
+#define CURSOR_PLAYFIELD 2
/* fundamental game speed values */
#define ONE_SECOND_DELAY 1000 /* delay value for one second */
boolean quick_switch;
boolean input_on_focus;
boolean prefer_aga_graphics;
+ int game_frame_delay;
char *graphics_set;
char *sounds_set;