struct AnimInfo
{
- int simple_random_value;
+ int random_frame;
};
struct JoystickInfo
Bitmap *LoadCustomImage(char *);
void ReloadCustomImage(Bitmap *, char *);
+Bitmap *ZoomBitmap(Bitmap *, int, int);
+
inline void OpenAudio(void);
inline void CloseAudio(void);
inline void SetAudioMode(boolean);