boolean bd_skip_hatching;
boolean bd_scroll_delay;
boolean bd_show_invisible_outbox;
- int bd_smooth_movements; // not boolean -- can also be "AUTO"
- int bd_pushing_graphics; // not boolean -- can also be "AUTO"
- int bd_up_down_graphics; // not boolean -- can also be "AUTO"
- int bd_skip_falling_sounds; // not boolean -- can also be "AUTO"
+ int bd_smooth_movements; // not boolean -- can also be "MODE_AUTO"
+ int bd_pushing_graphics; // not boolean -- can also be "MODE_AUTO"
+ int bd_up_down_graphics; // not boolean -- can also be "MODE_AUTO"
+ int bd_skip_falling_sounds; // not boolean -- can also be "MODE_AUTO"
int bd_palette_c64;
int bd_palette_c64dtv;
int bd_palette_atari;
char *graphics_set;
char *sounds_set;
char *music_set;
- int override_level_graphics; // not boolean -- can also be "AUTO"
- int override_level_sounds; // not boolean -- can also be "AUTO"
- int override_level_music; // not boolean -- can also be "AUTO"
+ int override_level_graphics; // not boolean -- can also be "MODE_AUTO"
+ int override_level_sounds; // not boolean -- can also be "MODE_AUTO"
+ int override_level_music; // not boolean -- can also be "MODE_AUTO"
int volume_simple;
int volume_loops;