added setup values to store system and player UUID
[rocksndiamonds.git] / src / libgame / system.c
index 9f8e3075cc468ce87647497d090c302571245522..f186c143d298cfd4c933e19938e8b226d13b5d41 100644 (file)
@@ -103,6 +103,8 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir,
   program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout;
   program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr;
 
+  program.system_uuid = NULL;
+
   program.headless = FALSE;
 }
 
@@ -1193,7 +1195,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename)
   free(new_bitmap);
 }
 
-static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
+Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
 {
   return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height);
 }