struct LevelStats level_stats[MAX_LEVELS];
-Display *display = NULL;
-Visual *visual = NULL;
-int screen = 0;
-Colormap cmap = None;
-
DrawWindow *window = NULL;
DrawBuffer *backbuffer = NULL;
DrawBuffer *drawto = NULL;
gfx.field_save_buffer = field_save_buffer;
+ gfx.drawing_area_changed = FALSE;
+
SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */
}
CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask));
}
+boolean DrawingAreaChanged()
+{
+ int drawing_area_changed = gfx.drawing_area_changed;
+
+ // reset flag for change of drawing area after querying it
+ gfx.drawing_area_changed = FALSE;
+
+ return drawing_area_changed;
+}
+
static boolean InClippedRectangle(Bitmap *bitmap, int *x, int *y,
int *width, int *height, boolean is_dest)
{
ClearRectangle(bitmap, x, y, width, height);
}
-void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap)
-{
-}
-
-void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y)
-{
-}
-
void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap,
int src_x, int src_y, int width, int height,
int dst_x, int dst_y)
dst_x, dst_y);
/* draw foreground */
- SetClipOrigin(src_bitmap, src_bitmap->stored_clip_gc,
- dst_x - src_x, dst_y - src_y);
BlitBitmapMasked(src_bitmap, dst_bitmap, src_x, src_y, width, height,
dst_x, dst_y);
}
return GetPixelFromRGB(bitmap, color_r, color_g, color_b);
}
-/* execute all pending screen drawing operations */
-void FlushDisplay(void)
-{
-}
-
-/* execute and wait for all pending screen drawing operations */
-void SyncDisplay(void)
-{
-}
-
void KeyboardAutoRepeatOn(void)
{
#if defined(TARGET_SDL2)
return dst_bitmap;
}
-static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor,
+static void SetMaskedBitmapSurface(Bitmap *bitmap)
+{
+ if (bitmap == NULL)
+ return;
+
+ SDL_Surface *surface = bitmap->surface;
+
+ if (bitmap->surface_masked)
+ SDL_FreeSurface(bitmap->surface_masked);
+
+ SDL_SetColorKey(surface, SET_TRANSPARENT_PIXEL,
+ SDL_MapRGB(surface->format, 0x00, 0x00, 0x00));
+
+ if ((bitmap->surface_masked = SDLGetNativeSurface(surface)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed");
+
+ SDL_SetColorKey(surface, UNSET_TRANSPARENT_PIXEL, 0);
+}
+
+void ReCreateGameTileSizeBitmap(Bitmap **bitmaps)
+{
+ if (bitmaps[IMG_BITMAP_CUSTOM])
+ {
+ FreeBitmap(bitmaps[IMG_BITMAP_CUSTOM]);
+
+ bitmaps[IMG_BITMAP_CUSTOM] = NULL;
+ }
+
+ if (gfx.game_tile_size == gfx.standard_tile_size)
+ {
+ bitmaps[IMG_BITMAP_GAME] = bitmaps[IMG_BITMAP_STANDARD];
+
+ return;
+ }
+
+ Bitmap *bitmap = bitmaps[IMG_BITMAP_STANDARD];
+ int width = bitmap->width * gfx.game_tile_size / gfx.standard_tile_size;;
+ int height = bitmap->height * gfx.game_tile_size / gfx.standard_tile_size;;
+
+ Bitmap *bitmap_new = ZoomBitmap(bitmap, width, height);
+
+ bitmaps[IMG_BITMAP_CUSTOM] = bitmap_new;
+ bitmaps[IMG_BITMAP_GAME] = bitmap_new;
+
+ SetMaskedBitmapSurface(bitmap_new);
+}
+
+static void CreateScaledBitmaps(Bitmap **bitmaps, int zoom_factor,
int tile_size, boolean create_small_bitmaps)
{
- Bitmap swap_bitmap;
- Bitmap *new_bitmap;
+ Bitmap *old_bitmap = bitmaps[IMG_BITMAP_STANDARD];
Bitmap *tmp_bitmap_final = NULL;
Bitmap *tmp_bitmap_0 = NULL;
Bitmap *tmp_bitmap_1 = NULL;
int width_16, height_16;
int width_32, height_32;
int old_width, old_height;
- int new_width, new_height;
+ int i;
print_timestamp_init("CreateScaledBitmaps");
UPDATE_BUSY_STATE();
}
- }
- if (create_small_bitmaps)
- {
/* calculate new image dimensions for small images */
width_2 = width_1 / 2;
height_2 = height_1 / 2;
tmp_bitmap_32 = ZoomBitmap(tmp_bitmap_16, width_32, height_32);
UPDATE_BUSY_STATE();
- }
- if (create_small_bitmaps)
- {
- new_width = width_1;
- new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */
+ bitmaps[IMG_BITMAP_32x32] = tmp_bitmap_1;
+ bitmaps[IMG_BITMAP_16x16] = tmp_bitmap_2;
+ bitmaps[IMG_BITMAP_8x8] = tmp_bitmap_4;
+ bitmaps[IMG_BITMAP_4x4] = tmp_bitmap_8;
+ bitmaps[IMG_BITMAP_2x2] = tmp_bitmap_16;
+ bitmaps[IMG_BITMAP_1x1] = tmp_bitmap_32;
if (width_0 != width_1)
- {
- new_width += width_0;
- new_height = MAX(new_height, height_0);
- }
+ bitmaps[IMG_BITMAP_CUSTOM] = tmp_bitmap_0;
- new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH);
+ if (bitmaps[IMG_BITMAP_CUSTOM])
+ bitmaps[IMG_BITMAP_GAME] = bitmaps[IMG_BITMAP_CUSTOM];
+ else
+ bitmaps[IMG_BITMAP_GAME] = bitmaps[IMG_BITMAP_STANDARD];
- if (width_0 != width_1)
- BlitBitmap(tmp_bitmap_0, new_bitmap, 0, 0, width_0, height_0, width_1, 0);
-
- BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0);
- BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2,
- 0, height_1);
- BlitBitmap(tmp_bitmap_4, new_bitmap, 0, 0, width_1 / 4, height_1 / 4,
- width_1 / 2, height_1);
- BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8,
- 3 * width_1 / 4, height_1);
- BlitBitmap(tmp_bitmap_16, new_bitmap, 0, 0, width_1 / 16, height_1 / 16,
- 7 * width_1 / 8, height_1);
- BlitBitmap(tmp_bitmap_32, new_bitmap, 0, 0, width_1 / 32, height_1 / 32,
- 15 * width_1 / 16, height_1);
+ boolean free_old_bitmap = TRUE;
- UPDATE_BUSY_STATE();
- }
- else
- {
- new_width = width_1;
- new_height = height_1;
+ for (i = 0; i < NUM_IMG_BITMAPS; i++)
+ if (bitmaps[i] == old_bitmap)
+ free_old_bitmap = FALSE;
- new_bitmap = tmp_bitmap_1; /* directly use tmp_bitmap_1 as new bitmap */
+ if (free_old_bitmap)
+ FreeBitmap(old_bitmap);
}
-
- if (create_small_bitmaps)
+ else
{
- /* if no small bitmaps created, tmp_bitmap_1 is used as new bitmap now */
-
- if (tmp_bitmap_final != old_bitmap)
- FreeBitmap(tmp_bitmap_final);
-
- if (tmp_bitmap_0 != old_bitmap &&
- tmp_bitmap_0 != tmp_bitmap_final)
- FreeBitmap(tmp_bitmap_0);
-
- if (tmp_bitmap_1 != old_bitmap &&
- tmp_bitmap_1 != tmp_bitmap_final &&
- tmp_bitmap_1 != tmp_bitmap_0)
- FreeBitmap(tmp_bitmap_1);
-
- if (tmp_bitmap_2 != old_bitmap)
- FreeBitmap(tmp_bitmap_2);
-
- if (tmp_bitmap_4 != old_bitmap)
- FreeBitmap(tmp_bitmap_4);
-
- if (tmp_bitmap_8 != old_bitmap)
- FreeBitmap(tmp_bitmap_8);
-
- if (tmp_bitmap_16 != old_bitmap)
- FreeBitmap(tmp_bitmap_16);
-
- if (tmp_bitmap_32 != old_bitmap)
- FreeBitmap(tmp_bitmap_32);
+ bitmaps[IMG_BITMAP_32x32] = tmp_bitmap_1;
}
- /* replace image with extended image (containing 1/1, 1/2, 1/4, 1/8 size) */
- swap_bitmap.surface = old_bitmap->surface;
- old_bitmap->surface = new_bitmap->surface;
- new_bitmap->surface = swap_bitmap.surface;
-
- old_bitmap->width = new_bitmap->width;
- old_bitmap->height = new_bitmap->height;
-
- /* this replaces all blit masks created when loading -- maybe optimize this */
- {
- SDL_Surface *old_surface = old_bitmap->surface;
-
- if (old_bitmap->surface_masked)
- SDL_FreeSurface(old_bitmap->surface_masked);
-
- SDL_SetColorKey(old_surface, SET_TRANSPARENT_PIXEL,
- SDL_MapRGB(old_surface->format, 0x00, 0x00, 0x00));
-
- if ((old_bitmap->surface_masked = SDLGetNativeSurface(old_surface)) == NULL)
- Error(ERR_EXIT, "SDL_DisplayFormat() failed");
-
- SDL_SetColorKey(old_surface, UNSET_TRANSPARENT_PIXEL, 0);
- }
+ // create corresponding bitmaps for masked blitting
+ for (i = 0; i < NUM_IMG_BITMAPS; i++)
+ if (bitmaps[i] != NULL &&
+ bitmaps[i] != old_bitmap)
+ SetMaskedBitmapSurface(bitmaps[i]);
UPDATE_BUSY_STATE();
- FreeBitmap(new_bitmap); /* this actually frees the _old_ bitmap now */
-
print_timestamp_done("CreateScaledBitmaps");
}
-void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor,
+void CreateBitmapWithSmallBitmaps(Bitmap **bitmaps, int zoom_factor,
int tile_size)
{
- CreateScaledBitmaps(old_bitmap, zoom_factor, tile_size, TRUE);
+ CreateScaledBitmaps(bitmaps, zoom_factor, tile_size, TRUE);
}
-void ScaleBitmap(Bitmap *old_bitmap, int zoom_factor)
+void ScaleBitmap(Bitmap **bitmaps, int zoom_factor)
{
- CreateScaledBitmaps(old_bitmap, zoom_factor, 0, FALSE);
+ CreateScaledBitmaps(bitmaps, zoom_factor, 0, FALSE);
}