struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
+struct UserInfo user;
LevelDirTree *leveldir_first_all = NULL;
LevelDirTree *leveldir_first = NULL;
program.config_filename = config_filename;
program.userdata_subdir = userdata_subdir;
- program.userdata_path = getUserGameDataDir();
+ program.userdata_path = getMainUserGameDataDir();
program.program_title = program_title;
program.window_title = "(undefined)";
tile_cursor.sx = 0;
tile_cursor.sy = 0;
+
+ tile_cursor.xsn_debug = FALSE;
}
void InitOverlayInfo(void)