network.is_server_thread = FALSE;
}
-void InitRuntimeInfo()
+void InitRuntimeInfo(void)
{
#if defined(HAS_TOUCH_DEVICE)
runtime.uses_touch_device = TRUE;
int src_x, int src_y, int width, int height,
int dst_x, int dst_y)
{
+ if (program.headless)
+ return;
+
+ if (src_bitmap == NULL || dst_bitmap == NULL)
+ return;
+
if (DrawingDeactivated(dst_x, dst_y))
return;