BlitTextureMasked(bitmap, src_x, src_y, width, height, dst_x, dst_y);
}
-void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y,
- int to_x, int to_y)
-{
- SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL);
-}
-
void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y,
int to_x, int to_y)
{
return SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b);
}
-Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color)
-{
- unsigned int color_r = (color >> 16) & 0xff;
- unsigned int color_g = (color >> 8) & 0xff;
- unsigned int color_b = (color >> 0) & 0xff;
-
- return GetPixelFromRGB(bitmap, color_r, color_g, color_b);
-}
-
void KeyboardAutoRepeatOn(void)
{
keyrepeat_status = TRUE;
if (y + height > SCREEN_KEYBOARD_POS(video.height))
{
video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height);
- video.shifted_up_delay = SDL_GetTicks();
+ video.shifted_up_delay.count = SDL_GetTicks();
video.shifted_up = TRUE;
}
#endif
if (video.shifted_up)
{
video.shifted_up_pos = 0;
- video.shifted_up_delay = SDL_GetTicks();
+ video.shifted_up_delay.count = SDL_GetTicks();
video.shifted_up = FALSE;
}
#endif