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fixed bug with invisible, but active overlay touch buttons
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index 337c18dff69c877a714e96f0e00f07e6de3736f3..6dcf54967fb329fe977934382ff90a55ed10c140 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-1692,7
+1692,7
@@
KeyMod HandleKeyModState(Key key, int key_status)
{
KeyMod new_modifier = KMOD_None;
- switch(key)
+ switch
(key)
{
case KSYM_Shift_L:
new_modifier = KMOD_Shift_L;