runtime.uses_touch_device = FALSE;
#endif
- runtime.api_server = setup.api_server;
+ runtime.use_api_server = setup.use_api_server;
}
void SetWindowTitle(void)
free(new_bitmap);
}
-static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
+Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
{
return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height);
}