#include "system.h"
#include "sound.h"
#include "setup.h"
+#include "joystick.h"
#include "misc.h"
struct VideoSystemInfo video;
struct AudioSystemInfo audio;
struct GfxInfo gfx;
+struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
-struct LevelDirInfo *leveldir_first = NULL;
-struct LevelDirInfo *leveldir_current = NULL;
+LevelDirTree *leveldir_first = NULL;
+LevelDirTree *leveldir_current = NULL;
int level_nr;
Display *display = NULL;
void InitProgramInfo(char *unix_userdata_directory, char *program_title,
char *window_title, char *icon_title,
- char *x11_icon_basename, char *x11_iconmask_basename,
- char *msdos_pointer_basename)
+ char *x11_icon_filename, char *x11_iconmask_filename,
+ char *msdos_pointer_filename,
+ char *cookie_prefix, char *filename_prefix,
+ int program_version)
{
- char *x11_icon_filename =
- getPath2(options.graphics_directory, x11_icon_basename);
- char *x11_iconmask_filename =
- getPath2(options.graphics_directory, x11_iconmask_basename);
- char *msdos_pointer_filename =
- getPath2(options.graphics_directory, msdos_pointer_basename);
-
#if defined(PLATFORM_UNIX)
program.userdata_directory = unix_userdata_directory;
#else
program.x11_icon_filename = x11_icon_filename;
program.x11_iconmask_filename = x11_iconmask_filename;
program.msdos_pointer_filename = msdos_pointer_filename;
+
+ program.cookie_prefix = cookie_prefix;
+ program.filename_prefix = filename_prefix;
+
+ program.version_major = VERSION_MAJOR(program_version);
+ program.version_minor = VERSION_MINOR(program_version);
+ program.version_patch = VERSION_PATCH(program_version);
}
void InitGfxFieldInfo(int sx, int sy, int sxsize, int sysize,
gfx.real_sy = real_sy;
gfx.full_sxsize = full_sxsize;
gfx.full_sysize = full_sysize;
+
+ SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
}
void InitGfxDoor1Info(int dx, int dy, int dxsize, int dysize)
gfx.scrollbuffer_height = scrollbuffer_height;
}
+void SetDrawDeactivationMask(int draw_deactivation_mask)
+{
+ gfx.draw_deactivation_mask = draw_deactivation_mask;
+}
+
/* ========================================================================= */
/* video functions */
#if defined(TARGET_SDL)
SDL_QuitSubSystem(SDL_INIT_VIDEO);
#else
+
if (display)
XCloseDisplay(display);
#endif
return new_bitmap;
}
-inline void FreeBitmap(Bitmap *bitmap)
+inline static void FreeBitmapPointers(Bitmap *bitmap)
{
if (bitmap == NULL)
return;
SDL_FreeSurface(bitmap->surface);
if (bitmap->surface_masked)
SDL_FreeSurface(bitmap->surface_masked);
+ bitmap->surface = NULL;
+ bitmap->surface_masked = NULL;
#else
+ /* The X11 version seems to have a memory leak here -- although
+ "XFreePixmap()" is called, the correspondig memory seems not
+ to be freed (according to "ps"). The SDL version apparently
+ does not have this problem. */
+
if (bitmap->drawable)
XFreePixmap(display, bitmap->drawable);
if (bitmap->clip_mask)
XFreePixmap(display, bitmap->clip_mask);
if (bitmap->stored_clip_gc)
XFreeGC(display, bitmap->stored_clip_gc);
+ /* the other GCs are only pointers to GCs used elsewhere */
+ bitmap->drawable = None;
+ bitmap->clip_mask = None;
+ bitmap->stored_clip_gc = None;
#endif
+ if (bitmap->source_filename)
+ free(bitmap->source_filename);
+ bitmap->source_filename = NULL;
+}
+
+inline static void TransferBitmapPointers(Bitmap *src_bitmap,
+ Bitmap *dst_bitmap)
+{
+ if (src_bitmap == NULL || dst_bitmap == NULL)
+ return;
+
+ FreeBitmapPointers(dst_bitmap);
+
+ *dst_bitmap = *src_bitmap;
+}
+
+inline void FreeBitmap(Bitmap *bitmap)
+{
+ if (bitmap == NULL)
+ return;
+
+ FreeBitmapPointers(bitmap);
+
free(bitmap);
}
#endif
}
+inline boolean DrawingDeactivated(int x, int y, int width, int height)
+{
+ if (gfx.draw_deactivation_mask != REDRAW_NONE)
+ {
+ if ((gfx.draw_deactivation_mask & REDRAW_FIELD) &&
+ x < gfx.sx + gfx.sxsize)
+ return TRUE;
+ else if ((gfx.draw_deactivation_mask & REDRAW_DOORS) &&
+ x > gfx.dx)
+ {
+ if ((gfx.draw_deactivation_mask & REDRAW_DOOR_1) &&
+ y < gfx.dy + gfx.dysize)
+ return TRUE;
+ else if ((gfx.draw_deactivation_mask & REDRAW_DOOR_2) &&
+ y > gfx.vy)
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap,
int src_x, int src_y,
int width, int height,
int dst_x, int dst_y)
{
+ if (DrawingDeactivated(dst_x, dst_y, width, height))
+ return;
+
#ifdef TARGET_SDL
SDLCopyArea(src_bitmap, dst_bitmap,
src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_OPAQUE);
inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height)
{
+ if (DrawingDeactivated(x, y, width, height))
+ return;
+
#ifdef TARGET_SDL
SDLFillRectangle(bitmap, x, y, width, height, 0x000000);
#else
int width, int height,
int dst_x, int dst_y)
{
+ if (DrawingDeactivated(dst_x, dst_y, width, height))
+ return;
+
#ifdef TARGET_SDL
SDLCopyArea(src_bitmap, dst_bitmap,
src_x, src_y, width, height, dst_x, dst_y, SDLCOPYAREA_MASKED);
return fullscreen;
}
-Bitmap *LoadImage(char *basename)
+Bitmap *LoadImage(char *filename)
{
Bitmap *new_bitmap;
- char *filename = getPath2(options.graphics_directory, basename);
#if defined(TARGET_SDL)
new_bitmap = SDLLoadImage(filename);
new_bitmap = X11LoadImage(filename);
#endif
- free(filename);
+ if (new_bitmap)
+ new_bitmap->source_filename = getStringCopy(filename);
+
+ return new_bitmap;
+}
+
+Bitmap *LoadCustomImage(char *basename)
+{
+ char *filename = getCustomImageFilename(basename);
+ Bitmap *new_bitmap;
+
+ if (filename == NULL)
+ Error(ERR_EXIT, "LoadCustomImage(): cannot find file '%s'", basename);
+
+ if ((new_bitmap = LoadImage(filename)) == NULL)
+ Error(ERR_EXIT, "LoadImage() failed: %s", GetError());
return new_bitmap;
}
+void ReloadCustomImage(Bitmap *bitmap, char *basename)
+{
+ char *filename = getCustomImageFilename(basename);
+ Bitmap *new_bitmap;
+
+ if (filename == NULL) /* (should never happen) */
+ {
+ Error(ERR_WARN, "ReloadCustomImage(): cannot find file '%s'", basename);
+ return;
+ }
+
+ if (strcmp(filename, bitmap->source_filename) == 0)
+ {
+ /* The old and new image are the same (have the same filename and path).
+ This usually means that this image does not exist in this graphic set
+ and a fallback to the existing image is done. */
+
+ return;
+ }
+
+ if ((new_bitmap = LoadImage(filename)) == NULL)
+ {
+ Error(ERR_WARN, "LoadImage() failed: %s", GetError());
+ return;
+ }
+
+ if (bitmap->width != new_bitmap->width ||
+ bitmap->height != new_bitmap->height)
+ {
+ Error(ERR_WARN, "ReloadCustomImage: new image has wrong dimensions");
+ FreeBitmap(new_bitmap);
+ return;
+ }
+
+ TransferBitmapPointers(new_bitmap, bitmap);
+ free(new_bitmap);
+}
+
/* ========================================================================= */
/* audio functions */
audio.sound_available = FALSE;
audio.music_available = FALSE;
audio.loops_available = FALSE;
- audio.mods_available = FALSE;
+
audio.sound_enabled = FALSE;
+ audio.sound_deactivated = FALSE;
- audio.soundserver_pipe[0] = audio.soundserver_pipe[1] = 0;
- audio.soundserver_pid = 0;
+ audio.mixer_pipe[0] = audio.mixer_pipe[1] = 0;
+ audio.mixer_pid = -1;
audio.device_name = NULL;
- audio.device_fd = 0;
+ audio.device_fd = -1;
- audio.channels = 0;
+ audio.num_channels = 0;
audio.music_channel = 0;
- audio.music_nr = 0;
+ audio.first_sound_channel = 0;
#if defined(TARGET_SDL)
SDLOpenAudio();
-#elif defined(PLATFORM_MSDOS)
- MSDOSOpenAudio();
#elif defined(PLATFORM_UNIX)
UnixOpenAudio();
+#elif defined(PLATFORM_MSDOS)
+ MSDOSOpenAudio();
#endif
}
{
#if defined(TARGET_SDL)
SDLCloseAudio();
-#elif defined(PLATFORM_MSDOS)
- MSDOSCloseAudio();
#elif defined(PLATFORM_UNIX)
UnixCloseAudio();
+#elif defined(PLATFORM_MSDOS)
+ MSDOSCloseAudio();
#endif
audio.sound_enabled = FALSE;
}
-inline void dummy(void)
+/* ========================================================================= */
+/* joystick functions */
+/* ========================================================================= */
+
+inline void InitJoysticks()
{
-#ifdef TARGET_SDL
-#else
+ int i;
+
+#ifdef NO_JOYSTICK
+ return; /* joysticks generally deactivated by compile-time directive */
+#endif
+
+ /* always start with reliable default values */
+ joystick.status = JOYSTICK_NOT_AVAILABLE;
+ for (i=0; i<MAX_PLAYERS; i++)
+ joystick.fd[i] = -1; /* joystick device closed */
+
+#if defined(TARGET_SDL)
+ SDLInitJoysticks();
+#elif defined(PLATFORM_UNIX)
+ UnixInitJoysticks();
+#elif defined(PLATFORM_MSDOS)
+ MSDOSInitJoysticks();
+#endif
+}
+
+inline boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2)
+{
+#if defined(TARGET_SDL)
+ return SDLReadJoystick(nr, x, y, b1, b2);
+#elif defined(PLATFORM_UNIX)
+ return UnixReadJoystick(nr, x, y, b1, b2);
+#elif defined(PLATFORM_MSDOS)
+ return MSDOSReadJoystick(nr, x, y, b1, b2);
#endif
}