struct VideoSystemInfo video;
struct AudioSystemInfo audio;
struct GfxInfo gfx;
+struct OverlayInfo overlay;
struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
gfx.cursor_mode = CURSOR_DEFAULT;
}
+void InitOverlayInfo()
+{
+ overlay.active = FALSE;
+}
+
+void SetOverlayActive(boolean active)
+{
+ overlay.active = active;
+}
+
+boolean GetOverlayActive()
+{
+ return overlay.active;
+}
+
void SetDrawDeactivationMask(int draw_deactivation_mask)
{
gfx.draw_deactivation_mask = draw_deactivation_mask;
void InitVideoDisplay(void)
{
SDLInitVideoDisplay();
+#if defined(TARGET_SDL2)
+ SDLSetDisplaySize();
+#endif
}
void CloseVideoDisplay(void)
video.height = height;
video.depth = GetRealDepth(depth);
+ video.screen_width = width;
+ video.screen_height = height;
+ video.screen_xoffset = 0;
+ video.screen_yoffset = 0;
+
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
/* event functions */
/* ========================================================================= */
-void InitEventFilter(EventFilter filter_function)
-{
- /* set event filter to filter out certain events */
-#if defined(TARGET_SDL2)
- SDL_SetEventFilter(filter_function, NULL);
-#else
- SDL_SetEventFilter(filter_function);
-#endif
-}
-
boolean PendingEvent(void)
{
return (SDL_PollEvent(NULL) ? TRUE : FALSE);