struct JoystickInfo joystick;
struct SetupInfo setup;
+LevelDirTree *leveldir_first_all = NULL;
LevelDirTree *leveldir_first = NULL;
LevelDirTree *leveldir_current = NULL;
int level_nr;
dst_x, dst_y);
}
+inline void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y,
+ int to_x, int to_y)
+{
+#if defined(TARGET_SDL)
+ SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL);
+#else
+ X11DrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL);
+#endif
+}
+
inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y,
int to_x, int to_y)
{
#elif defined(PLATFORM_MSDOS)
MSDOSInitJoysticks();
#endif
+
+#if 0
+ for (i = 0; i < MAX_PLAYERS; i++)
+ printf("::: Joystick for player %d: %d\n", i, joystick.fd[i]);
+#endif
}
inline boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2)