struct VideoSystemInfo video;
struct AudioSystemInfo audio;
struct GfxInfo gfx;
-struct FontInfo font;
-struct AnimInfo anim;
struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
bitmap->surface_masked = NULL;
#else
/* The X11 version seems to have a memory leak here -- although
- "XFreePixmap()" is called, the correspondig memory seems not
+ "XFreePixmap()" is called, the corresponding memory seems not
to be freed (according to "ps"). The SDL version apparently
does not have this problem. */
int width, int height,
int dst_x, int dst_y)
{
- if (DrawingOnBackground(src_x, src_y))
+ if (DrawingOnBackground(dst_x, dst_y))
{
/* draw background */
BlitBitmap(gfx.background_bitmap, dst_bitmap, dst_x, dst_y, width, height,
free(new_bitmap);
}
+Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
+{
+ Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH);
+
+#if defined(TARGET_SDL)
+ SDLZoomBitmap(src_bitmap, dst_bitmap);
+#else
+ X11ZoomBitmap(src_bitmap, dst_bitmap);
+#endif
+
+ return dst_bitmap;
+}
+
+void CreateBitmapWithSmallBitmaps(Bitmap *src_bitmap)
+{
+ Bitmap *tmp_bitmap, *tmp_bitmap_2, *tmp_bitmap_8;
+ int src_width, src_height;
+ int tmp_width, tmp_height;
+
+ src_width = src_bitmap->width;
+ src_height = src_bitmap->height;
+
+ tmp_width = src_width;
+ tmp_height = src_height + src_height / 2;
+
+ tmp_bitmap = CreateBitmap(tmp_width, tmp_height, DEFAULT_DEPTH);
+
+ tmp_bitmap_2 = ZoomBitmap(src_bitmap, src_width / 2, src_height / 2);
+ tmp_bitmap_8 = ZoomBitmap(src_bitmap, src_width / 8, src_height / 8);
+
+ BlitBitmap(src_bitmap, tmp_bitmap, 0, 0, src_width, src_height, 0, 0);
+ BlitBitmap(tmp_bitmap_2, tmp_bitmap, 0, 0, src_width / 2, src_height / 2,
+ 0, src_height);
+ BlitBitmap(tmp_bitmap_8, tmp_bitmap, 0, 0, src_width / 8, src_height / 8,
+ 3 * src_width / 4, src_height);
+
+ FreeBitmap(tmp_bitmap_2);
+ FreeBitmap(tmp_bitmap_8);
+
+#ifdef TARGET_SDL
+ src_bitmap->surface = tmp_bitmap->surface;
+ tmp_bitmap->surface = NULL;
+#else
+ src_bitmap->drawable = tmp_bitmap->drawable;
+ tmp_bitmap->drawable = None;
+#endif
+
+ src_bitmap->height = tmp_bitmap->height;
+
+ FreeBitmap(tmp_bitmap);
+}
+
/* ========================================================================= */
/* audio functions */
audio.sound_deactivated = FALSE;
audio.mixer_pipe[0] = audio.mixer_pipe[1] = 0;
- audio.mixer_pid = -1;
+ audio.mixer_pid = 0;
audio.device_name = NULL;
audio.device_fd = -1;