int getSoundListSize();
struct FileInfo *getSoundListEntry(int);
+int getSoundListPropertyMappingSize();
+struct PropertyMapping *getSoundListPropertyMapping();
void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *,
- char **, char **, char **);
+ char **, char **, char **, char **, char **);
void InitReloadCustomSounds(char *);
void InitReloadCustomMusic(char *);
void FreeAllSounds(void);