// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// sound.h
// ============================================================================
#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024
#else
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512
int getMusicListSize(void);
struct FileInfo *getSoundListEntry(int);
struct FileInfo *getMusicListEntry(int);
+char *getSoundInfoEntryFilename(int);
char *getMusicInfoEntryFilename(int);
char *getCurrentlyPlayingMusicFilename(void);
int getSoundListPropertyMappingSize(void);
char **, char **, char **, char **, char **);
void InitMusicList(struct ConfigInfo *, int, struct ConfigTypeInfo *,
char **, char **, char **, char **, char **);
-void InitReloadCustomSounds(char *);
-void InitReloadCustomMusic(char *);
+void InitReloadCustomSounds(void);
+void InitReloadCustomMusic(void);
void FreeAllSounds(void);
void FreeAllMusic(void);