removed unused array for SDL key state
[rocksndiamonds.git] / src / libgame / sound.h
index 3ca946fb1257bdf45f12e035c6cd8da8938d2a66..3e392a599d02fe1e949d866839f195b8d97bdd00 100644 (file)
@@ -34,7 +34,7 @@
 #define AUDIO_FORMAT_LE                        (1 << 2)
 #define AUDIO_FORMAT_BE                        (1 << 3)
 
-#define DEFAULT_AUDIO_SAMPLE_RATE      AUDIO_SAMPLE_RATE_44100
+#define DEFAULT_AUDIO_SAMPLE_RATE      AUDIO_SAMPLE_RATE_22050
 
 #if defined(PLATFORM_WINDOWS)
 #define DEFAULT_AUDIO_FRAGMENT_SIZE    AUDIO_FRAGMENT_SIZE_1024