#if defined(PLATFORM_HPUX)
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768
#elif defined(PLATFORM_WIN32)
-#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_2048
+#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024
#else
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512
#endif
#define SOUND_MAX_LEFT2RIGHT 255
#define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2)
-/* value for undefined sound effect filename */
-#define SND_FILE_UNDEFINED UNDEFINED_FILENAME
-
/* general sound functions */
void UnixOpenAudio(void);
int getSoundListPropertyMappingSize();
struct PropertyMapping *getSoundListPropertyMapping();
void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *,
- char **, char **, char **, char **);
+ char **, char **, char **, char **, char **);
void InitReloadCustomSounds(char *);
void InitReloadCustomMusic(char *);
void FreeAllSounds(void);