-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* sound.c *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// sound.c
+// ============================================================================
#include <sys/types.h>
#include <sys/time.h>
#include <errno.h>
#include "platform.h"
-
-#if defined(PLATFORM_LINUX)
-#include <sys/ioctl.h>
-#include <linux/soundcard.h>
-#elif defined(PLATFORM_FREEBSD)
-#include <machine/soundcard.h>
-#elif defined(PLATFORM_NETBSD)
-#include <sys/ioctl.h>
-#include <sys/audioio.h>
-#elif defined(PLATFORM_HPUX)
-#include <sys/audio.h>
-#endif
-
#include "system.h"
#include "sound.h"
#include "misc.h"
/* one second fading interval == 1000 ticks (milliseconds) */
#define SOUND_FADING_INTERVAL 1000
-#if defined(AUDIO_STREAMING_DSP)
-#define SOUND_FADING_VOLUME_STEP (SOUND_MAX_VOLUME / 40)
-#define SOUND_FADING_VOLUME_THRESHOLD (SOUND_FADING_VOLUME_STEP * 2)
-#endif
-
#define SND_TYPE_NONE 0
#define SND_TYPE_WAV 1
SOUND_VOLUME_LOOPS(v) : \
SOUND_VOLUME_SIMPLE(v))
-
-#if defined(AUDIO_UNIX_NATIVE)
-struct SoundHeader_WAV
-{
- unsigned short compression_code;
- unsigned short num_channels;
- unsigned int sample_rate;
- unsigned int bytes_per_second;
- unsigned short block_align;
- unsigned short bits_per_sample;
-};
-#endif
-
struct AudioFormatInfo
{
boolean stereo; /* availability of stereo sound */
static int num_music_noconf = 0;
static int stereo_volume[SOUND_MAX_LEFT2RIGHT + 1];
+static char *currently_playing_music_filename = NULL;
+
/* ========================================================================= */
/* THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */
static struct SoundControl mixer[NUM_MIXER_CHANNELS];
static int mixer_active_channels = 0;
-
-#if defined(AUDIO_UNIX_NATIVE)
-static struct AudioFormatInfo afmt;
-
-static void Mixer_Main(void);
-#if !defined(AUDIO_STREAMING_DSP)
-static unsigned char linear_to_ulaw(int);
-static int ulaw_to_linear(unsigned char);
-#endif
-#endif
+static boolean expire_loop_sounds = FALSE;
static void ReloadCustomSounds();
static void ReloadCustomMusic();
static MusicInfo *getMusicInfoEntryFromMusicID(int);
-/* ------------------------------------------------------------------------- */
-/* functions for native (non-SDL) Unix audio/mixer support */
-/* ------------------------------------------------------------------------- */
-
-#if defined(AUDIO_UNIX_NATIVE)
-
-static int OpenAudioDevice(char *audio_device_name)
-{
- int audio_device_fd;
-
- /* check if desired audio device is accessible */
- if (access(audio_device_name, W_OK) != 0)
- return -1;
-
- /* try to open audio device in non-blocking mode */
- if ((audio_device_fd = open(audio_device_name, O_WRONLY | O_NONBLOCK)) < 0)
- return audio_device_fd;
-
- /* re-open audio device in blocking mode */
- close(audio_device_fd);
- audio_device_fd = open(audio_device_name, O_WRONLY);
-
- return audio_device_fd;
-}
-
-static void CloseAudioDevice(int *audio_device_fd)
-{
- if (*audio_device_fd == 0)
- return;
-
- close(*audio_device_fd);
- *audio_device_fd = -1;
-}
-
-static boolean TestAudioDevices(void)
-{
- static char *audio_device_name[] =
- {
- DEVICENAME_DSP,
- DEVICENAME_SOUND_DSP,
- DEVICENAME_AUDIO
- };
- int audio_device_fd = -1;
- int i;
-
- /* look for available audio devices, starting with preferred ones */
- for (i = 0; i < sizeof(audio_device_name)/sizeof(char *); i++)
- if ((audio_device_fd = OpenAudioDevice(audio_device_name[i])) >= 0)
- break;
-
- if (audio_device_fd < 0)
- {
- Error(ERR_WARN, "cannot open audio device -- no sound");
- return FALSE;
- }
-
- close(audio_device_fd);
-
- audio.device_name = audio_device_name[i];
-
- return TRUE;
-}
-
-static boolean ForkAudioProcess(void)
-{
- if (pipe(audio.mixer_pipe) < 0)
- {
- Error(ERR_WARN, "cannot create pipe -- no sounds");
- return FALSE;
- }
-
- if ((audio.mixer_pid = fork()) < 0)
- {
- Error(ERR_WARN, "cannot create sound server process -- no sounds");
- return FALSE;
- }
-
- if (audio.mixer_pid == 0) /* we are the child process */
- audio.mixer_pid = getpid();
-
- if (IS_CHILD_PROCESS())
- Mixer_Main(); /* this function never returns */
- else
- close(audio.mixer_pipe[0]); /* no reading from pipe needed */
-
- return TRUE;
-}
-
-void UnixOpenAudio(void)
-{
- if (!TestAudioDevices())
- return;
-
- audio.sound_available = TRUE;
- audio.sound_enabled = TRUE;
-
-#if defined(AUDIO_STREAMING_DSP)
- audio.music_available = TRUE;
- audio.loops_available = TRUE;
-#endif
-
- audio.num_channels = NUM_MIXER_CHANNELS;
- audio.music_channel = MUSIC_CHANNEL;
- audio.first_sound_channel = FIRST_SOUND_CHANNEL;
-}
-
-void UnixCloseAudio(void)
-{
- if (audio.device_fd)
- close(audio.device_fd);
-
- if (IS_PARENT_PROCESS() && HAS_CHILD_PROCESS())
- kill(audio.mixer_pid, SIGTERM);
-}
-
-
-/* ------------------------------------------------------------------------- */
-/* functions for platform specific audio device initialization */
-/* ------------------------------------------------------------------------- */
-
-#if defined(AUDIO_LINUX_IOCTL)
-static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt)
-{
- /* "ioctl()" expects pointer to 'int' value for stereo flag
- (boolean is defined as 'char', which will not work here) */
- unsigned int fragment_spec = 0;
- int fragment_size_query = -1;
- int stereo = TRUE;
- struct
- {
- int format_ioctl;
- int format_result;
- }
- formats[] =
- {
- /* supported audio format in preferred order */
- { AFMT_S16_LE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_LE },
- { AFMT_S16_BE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_BE },
- { AFMT_U8, AUDIO_FORMAT_U8 },
- { -1, -1 }
- };
- int i;
-
- /* determine logarithm (log2) of the fragment size */
- while ((1 << fragment_spec) < afmt->fragment_size)
- fragment_spec++;
-
- /* use two fragments (play one fragment, prepare the other);
- one fragment would result in interrupted audio output, more
- than two fragments would raise audio output latency to much */
- fragment_spec |= 0x00020000;
-
- /* Example for fragment specification:
- - 2 buffers / 512 bytes (giving 1/16 second resolution for 8 kHz)
- - (with stereo the effective buffer size will shrink to 256)
- => fragment_size = 0x00020009 */
-
- if (ioctl(audio.device_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_spec) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set fragment size of audio device -- no sounds");
-
- i = 0;
- afmt->format = 0;
- while (formats[i].format_result != -1)
- {
- unsigned int audio_format = formats[i].format_ioctl;
- if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) == 0)
- {
- afmt->format = formats[i].format_result;
- break;
- }
- }
-
- if (afmt->format == 0) /* no supported audio format found */
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set audio format of audio device -- no sounds");
-
- /* try if we can use stereo sound */
- afmt->stereo = TRUE;
- if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0)
- afmt->stereo = FALSE;
-
- if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set sample rate of audio device -- no sounds");
-
- /* get the real fragmentation size; this should return 512 */
- if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot get fragment size of audio device -- no sounds");
- if (fragment_size_query != afmt->fragment_size)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set fragment size of audio device -- no sounds");
-}
-#endif /* AUDIO_LINUX_IOCTL */
-
-#if defined(PLATFORM_NETBSD)
-static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt)
-{
- audio_info_t a_info;
- boolean stereo = TRUE;
-
- AUDIO_INITINFO(&a_info);
- a_info.play.encoding = AUDIO_ENCODING_LINEAR8;
- a_info.play.precision = 8;
- a_info.play.channels = 2;
- a_info.play.sample_rate = afmt->sample_rate;
- a_info.blocksize = afmt->fragment_size;
-
- afmt->format = AUDIO_FORMAT_U8;
- afmt->stereo = TRUE;
-
- if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
- {
- /* try to disable stereo */
- a_info.play.channels = 1;
-
- afmt->stereo = FALSE;
-
- if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0)
- Error(ERR_EXIT_SOUND_SERVER,
- "cannot set sample rate of audio device -- no sounds");
- }
-}
-#endif /* PLATFORM_NETBSD */
-
-#if defined(PLATFORM_HPUX)
-static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt)
-{
- struct audio_describe ainfo;
- int audio_ctl;
-
- audio_ctl = open("/dev/audioCtl", O_WRONLY | O_NDELAY);
- if (audio_ctl == -1)
- Error(ERR_EXIT_SOUND_SERVER, "cannot open audio device -- no sounds");
-
- if (ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) == -1)
- Error(ERR_EXIT_SOUND_SERVER, "no audio info -- no sounds");
-
- if (ioctl(audio_ctl, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_ULAW) == -1)
- Error(ERR_EXIT_SOUND_SERVER, "ulaw audio not available -- no sounds");
-
- ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1);
- ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000);
-
- afmt->format = AUDIO_FORMAT_U8;
- afmt->stereo = FALSE;
- afmt->sample_rate = 8000;
-
- close(audio_ctl);
-}
-#endif /* PLATFORM_HPUX */
-
-static void InitAudioDevice(struct AudioFormatInfo *afmt)
-{
- afmt->stereo = TRUE;
- afmt->format = AUDIO_FORMAT_UNKNOWN;
- afmt->sample_rate = DEFAULT_AUDIO_SAMPLE_RATE;
- afmt->fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
-
-#if defined(AUDIO_LINUX_IOCTL)
- InitAudioDevice_Linux(afmt);
-#elif defined(PLATFORM_NETBSD)
- InitAudioDevice_NetBSD(afmt);
-#elif defined(PLATFORM_HPUX)
- InitAudioDevice_HPUX(afmt);
-#else
- /* generic /dev/audio stuff might be placed here */
-#endif
-}
-
-
-/* ------------------------------------------------------------------------- */
-/* functions for communication between main process and sound mixer process */
-/* ------------------------------------------------------------------------- */
-
-static void SendSoundControlToMixerProcess(SoundControl *snd_ctrl)
-{
- if (IS_CHILD_PROCESS())
- return;
-
- if (write(audio.mixer_pipe[1], snd_ctrl, sizeof(SoundControl)) < 0)
- {
- Error(ERR_WARN, "cannot pipe to child process -- no sounds");
- audio.sound_available = audio.sound_enabled = FALSE;
- return;
- }
-}
-
-static void ReadSoundControlFromMainProcess(SoundControl *snd_ctrl)
-{
- if (IS_PARENT_PROCESS())
- return;
-
- if (read(audio.mixer_pipe[0], snd_ctrl, sizeof(SoundControl))
- != sizeof(SoundControl))
- Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
-}
-
-static void WriteReloadInfoToPipe(char *set_identifier, int type)
-{
- SoundControl snd_ctrl;
- TreeInfo *ti = (type == SND_CTRL_RELOAD_SOUNDS ? artwork.snd_current :
- artwork.mus_current);
- unsigned int str_size1 = strlen(leveldir_current->fullpath) + 1;
- unsigned int str_size2 = strlen(leveldir_current->sounds_path) + 1;
- unsigned int str_size3 = strlen(leveldir_current->music_path) + 1;
- unsigned int str_size4 = strlen(ti->basepath) + 1;
- unsigned int str_size5 = strlen(ti->fullpath) + 1;
- boolean override_level_artwork = (type == SND_CTRL_RELOAD_SOUNDS ?
- gfx.override_level_sounds :
- gfx.override_level_music);
-
- if (IS_CHILD_PROCESS())
- return;
-
- if (leveldir_current == NULL) /* should never happen */
- Error(ERR_EXIT, "leveldir_current == NULL");
-
- clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */
-
- snd_ctrl.active = FALSE;
- snd_ctrl.state = type;
- snd_ctrl.data_len = strlen(set_identifier) + 1;
-
- if (write(audio.mixer_pipe[1], &snd_ctrl,
- sizeof(snd_ctrl)) < 0 ||
- write(audio.mixer_pipe[1], set_identifier,
- snd_ctrl.data_len) < 0 ||
- write(audio.mixer_pipe[1], &override_level_artwork,
- sizeof(boolean)) < 0 ||
- write(audio.mixer_pipe[1], leveldir_current,
- sizeof(TreeInfo)) < 0 ||
- write(audio.mixer_pipe[1], ti,
- sizeof(TreeInfo)) < 0 ||
- write(audio.mixer_pipe[1], &str_size1,
- sizeof(unsigned int)) < 0 ||
- write(audio.mixer_pipe[1], &str_size2,
- sizeof(unsigned int)) < 0 ||
- write(audio.mixer_pipe[1], &str_size3,
- sizeof(unsigned int)) < 0 ||
- write(audio.mixer_pipe[1], &str_size4,
- sizeof(unsigned int)) < 0 ||
- write(audio.mixer_pipe[1], &str_size5,
- sizeof(unsigned int)) < 0 ||
- write(audio.mixer_pipe[1], leveldir_current->fullpath,
- str_size1) < 0 ||
- write(audio.mixer_pipe[1], leveldir_current->sounds_path,
- str_size2) < 0 ||
- write(audio.mixer_pipe[1], leveldir_current->music_path,
- str_size3) < 0 ||
- write(audio.mixer_pipe[1], ti->basepath,
- str_size4) < 0 ||
- write(audio.mixer_pipe[1], ti->fullpath,
- str_size5) < 0)
- {
- Error(ERR_WARN, "cannot pipe to child process -- no sounds");
- audio.sound_available = audio.sound_enabled = FALSE;
- return;
- }
-}
-
-static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl)
-{
- TreeInfo **ti_ptr = ((snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS) ?
- &artwork.snd_current : &artwork.mus_current);
- TreeInfo *ti = *ti_ptr;
- unsigned int str_size1, str_size2, str_size3, str_size4, str_size5;
- static char *set_identifier = NULL;
- boolean *override_level_artwork = (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS ?
- &gfx.override_level_sounds :
- &gfx.override_level_music);
-
- checked_free(set_identifier);
-
- set_identifier = checked_malloc(snd_ctrl->data_len);
-
- if (leveldir_current == NULL)
- leveldir_current = checked_calloc(sizeof(TreeInfo));
-
- if (ti == NULL)
- ti = *ti_ptr = checked_calloc(sizeof(TreeInfo));
-
- checked_free(leveldir_current->fullpath);
- checked_free(leveldir_current->sounds_path);
- checked_free(leveldir_current->music_path);
- checked_free(ti->basepath);
- checked_free(ti->fullpath);
-
- if (read(audio.mixer_pipe[0], set_identifier,
- snd_ctrl->data_len) != snd_ctrl->data_len ||
- read(audio.mixer_pipe[0], override_level_artwork,
- sizeof(boolean)) != sizeof(boolean) ||
- read(audio.mixer_pipe[0], leveldir_current,
- sizeof(TreeInfo)) != sizeof(TreeInfo) ||
- read(audio.mixer_pipe[0], ti,
- sizeof(TreeInfo)) != sizeof(TreeInfo) ||
- read(audio.mixer_pipe[0], &str_size1,
- sizeof(unsigned int)) != sizeof(unsigned int) ||
- read(audio.mixer_pipe[0], &str_size2,
- sizeof(unsigned int)) != sizeof(unsigned int) ||
- read(audio.mixer_pipe[0], &str_size3,
- sizeof(unsigned int)) != sizeof(unsigned int) ||
- read(audio.mixer_pipe[0], &str_size4,
- sizeof(unsigned int)) != sizeof(unsigned int) ||
- read(audio.mixer_pipe[0], &str_size5,
- sizeof(unsigned int)) != sizeof(unsigned int))
- Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
-
- leveldir_current->fullpath = checked_calloc(str_size1);
- leveldir_current->sounds_path = checked_calloc(str_size2);
- leveldir_current->music_path = checked_calloc(str_size3);
- ti->basepath = checked_calloc(str_size4);
- ti->fullpath = checked_calloc(str_size5);
-
- if (read(audio.mixer_pipe[0], leveldir_current->fullpath,
- str_size1) != str_size1 ||
- read(audio.mixer_pipe[0], leveldir_current->sounds_path,
- str_size2) != str_size2 ||
- read(audio.mixer_pipe[0], leveldir_current->music_path,
- str_size3) != str_size3 ||
- read(audio.mixer_pipe[0], ti->basepath,
- str_size4) != str_size4 ||
- read(audio.mixer_pipe[0], ti->fullpath,
- str_size5) != str_size5)
- Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds");
-
- if (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS)
- artwork.snd_current_identifier = set_identifier;
- else
- artwork.mus_current_identifier = set_identifier;
-}
-
-#endif /* AUDIO_UNIX_NATIVE */
-
-
/* ------------------------------------------------------------------------- */
/* mixer functions */
/* ------------------------------------------------------------------------- */
{
mixer[channel].playing_starttime = Counter();
-#if defined(TARGET_SDL)
- if (IS_LOOP(mixer[channel]) && !IS_MUSIC(mixer[channel]))
+ if (expire_loop_sounds &&
+ IS_LOOP(mixer[channel]) && !IS_MUSIC(mixer[channel]))
Mix_ExpireChannel(channel, SOUND_LOOP_EXPIRATION_TIME);
-#endif
}
static boolean Mixer_ChannelExpired(int channel)
if (!mixer[channel].active)
return TRUE;
- if (IS_LOOP(mixer[channel]) && !IS_MUSIC(mixer[channel]) &&
+ if (expire_loop_sounds &&
+ IS_LOOP(mixer[channel]) && !IS_MUSIC(mixer[channel]) &&
DelayReached(&mixer[channel].playing_starttime,
SOUND_LOOP_EXPIRATION_TIME))
return TRUE;
-#if defined(TARGET_SDL)
if (!Mix_Playing(channel))
return TRUE;
-#endif
return FALSE;
}
static void Mixer_SetChannelProperties(int channel)
{
-#if defined(TARGET_SDL)
Mix_Volume(channel, mixer[channel].volume);
Mix_SetPanning(channel,
SOUND_VOLUME_LEFT(mixer[channel].stereo_position),
SOUND_VOLUME_RIGHT(mixer[channel].stereo_position));
-#endif
}
static void Mixer_StartChannel(int channel)
{
-#if defined(TARGET_SDL)
Mix_PlayChannel(channel, mixer[channel].data_ptr,
IS_LOOP(mixer[channel]) ? -1 : 0);
-#endif
}
static void Mixer_PlayChannel(int channel)
{
Mixer_PlayChannel(audio.music_channel);
-#if defined(TARGET_SDL)
if (mixer[audio.music_channel].type != MUS_TYPE_WAV)
{
- /* Mix_VolumeMusic() must be called _after_ Mix_PlayMusic() --
- this looks like a bug in the SDL_mixer library */
- Mix_PlayMusic(mixer[audio.music_channel].data_ptr, -1);
+ // use short fade-in to prevent "plop" sound for certain music files
+ // (this may happen when switching on music while playing the game)
Mix_VolumeMusic(mixer[audio.music_channel].volume);
+ Mix_FadeInMusic(mixer[audio.music_channel].data_ptr, -1, 100);
}
-#endif
}
static void Mixer_StopChannel(int channel)
if (!mixer[channel].active)
return;
-#if defined(TARGET_SDL)
Mix_HaltChannel(channel);
-#endif
mixer[channel].active = FALSE;
mixer_active_channels--;
{
Mixer_StopChannel(audio.music_channel);
-#if defined(TARGET_SDL)
Mix_HaltMusic();
-#endif
+
+ setString(¤tly_playing_music_filename, NULL);
}
static void Mixer_FadeChannel(int channel)
mixer[channel].state |= SND_CTRL_FADE;
-#if defined(TARGET_SDL)
Mix_FadeOutChannel(channel, SOUND_FADING_INTERVAL);
-#endif
}
static void Mixer_FadeMusicChannel()
{
Mixer_FadeChannel(audio.music_channel);
-#if defined(TARGET_SDL)
Mix_FadeOutMusic(SOUND_FADING_INTERVAL);
-#endif
+
+ setString(¤tly_playing_music_filename, NULL);
}
static void Mixer_UnFadeChannel(int channel)
mixer[channel].state &= ~SND_CTRL_FADE;
mixer[channel].volume = SOUND_MAX_VOLUME;
-#if defined(TARGET_SDL)
Mix_ExpireChannel(channel, -1);
Mix_Volume(channel, mixer[channel].volume);
-#endif
}
static void Mixer_InsertSound(SoundControl snd_ctrl)
mixer[audio.music_channel] = snd_ctrl;
Mixer_PlayMusicChannel();
+ setString(¤tly_playing_music_filename,
+ getBaseNamePtr(snd_info->source_filename));
+
return;
}
unsigned int playing_current = Counter();
int longest = 0, longest_nr = audio.first_sound_channel;
-#if 0
-#if DEBUG
- /* print some debugging information about audio channel usage */
- for (i = audio.first_sound_channel; i < audio.num_channels; i++)
- {
- Error(ERR_INFO, "Mixer_InsertSound: %d [%d]: %d (%d)",
- i, mixer[i].active, mixer[i].data_len, (int)mixer[i].data_ptr);
- }
-#endif
-#endif
-
for (i = audio.first_sound_channel; i < audio.num_channels; i++)
{
int playing_time = playing_current - mixer[i].playing_starttime;
{
if (!mixer[i].active)
{
-#if defined(AUDIO_UNIX_NATIVE)
- if (snd_info->data_len == 0)
- {
- printf("THIS SHOULD NEVER HAPPEN! [snd_info->data_len == 0]\n");
- }
-#endif
-
mixer[i] = snd_ctrl;
Mixer_PlayChannel(i);
{
int i;
-#if defined(AUDIO_UNIX_NATIVE)
- if (IS_PARENT_PROCESS())
- {
- SendSoundControlToMixerProcess(&snd_ctrl);
- return;
- }
-#endif
-
/* deactivate channels that have expired since the last request */
for (i = 0; i < audio.num_channels; i++)
if (mixer[i].active && Mixer_ChannelExpired(i))
for (i = audio.first_sound_channel; i < audio.num_channels; i++)
Mixer_StopChannel(i);
-#if defined(AUDIO_UNIX_NATIVE)
- CloseAudioDevice(&audio.device_fd);
- ReadReloadInfoFromPipe(&snd_ctrl);
-#endif
-
if (snd_ctrl.state & SND_CTRL_RELOAD_SOUNDS)
ReloadCustomSounds();
else
for (i = audio.first_sound_channel; i < audio.num_channels; i++)
if (SAME_SOUND_NR(mixer[i], snd_ctrl) || ALL_SOUNDS(snd_ctrl))
Mixer_StopChannel(i);
-
-#if defined(AUDIO_UNIX_NATIVE)
- if (!mixer_active_channels)
- CloseAudioDevice(&audio.device_fd);
-#endif
+ }
+ else if (SET_EXPIRE_LOOPS(snd_ctrl)) /* set loop expiration on or off */
+ {
+ expire_loop_sounds = snd_ctrl.active;
}
else if (snd_ctrl.active) /* add new sound to mixer */
{
{
int i;
-#if 0
- SDL_version compile_version;
- const SDL_version *link_version;
- MIX_VERSION(&compile_version);
- printf("compiled with SDL_mixer version: %d.%d.%d\n",
- compile_version.major,
- compile_version.minor,
- compile_version.patch);
- link_version = Mix_Linked_Version();
- printf("running with SDL_mixer version: %d.%d.%d\n",
- link_version->major,
- link_version->minor,
- link_version->patch);
-#endif
-
if (!audio.sound_available)
return;
for (i = 0; i <= SOUND_MAX_LEFT2RIGHT; i++)
stereo_volume[i] =
(int)sqrt((float)(SOUND_MAX_LEFT2RIGHT * SOUND_MAX_LEFT2RIGHT - i * i));
-
-#if defined(AUDIO_UNIX_NATIVE)
- if (!ForkAudioProcess())
- audio.sound_available = FALSE;
-#endif
-}
-
-#if defined(AUDIO_UNIX_NATIVE)
-
-static void CopySampleToMixingBuffer(SoundControl *snd_ctrl,
- int sample_pos, int sample_size,
- short *buffer_base_ptr, int buffer_pos,
- int num_output_channels)
-{
- short *buffer_ptr = buffer_base_ptr + num_output_channels * buffer_pos;
- int num_channels = snd_ctrl->num_channels;
- int stepsize = num_channels;
- int output_stepsize = num_output_channels;
- int i, j;
-
- if (snd_ctrl->format == AUDIO_FORMAT_U8)
- {
- byte *sample_ptr = (byte *)snd_ctrl->data_ptr + num_channels * sample_pos;
-
- for (i = 0; i < num_output_channels; i++)
- {
- int offset = (snd_ctrl->num_channels == 1 ? 0 : i);
-
- for (j = 0; j < sample_size; j++)
- buffer_ptr[output_stepsize * j + i] =
- ((short)(sample_ptr[stepsize * j + offset] ^ 0x80)) << 8;
- }
- }
- else /* AUDIO_FORMAT_S16 */
- {
- short *sample_ptr= (short *)snd_ctrl->data_ptr + num_channels * sample_pos;
-
- for (i = 0; i < num_output_channels; i++)
- {
- int offset = (snd_ctrl->num_channels == 1 ? 0 : i);
-
- for (j = 0; j < sample_size; j++)
- buffer_ptr[output_stepsize * j + i] =
- sample_ptr[stepsize * j + offset];
- }
- }
-}
-
-#if defined(AUDIO_STREAMING_DSP)
-static void Mixer_Main_DSP()
-{
- static short premix_first_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE];
- static int premix_last_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE];
- static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE];
- boolean stereo;
- int fragment_size;
- int sample_bytes;
- int max_sample_size;
- int num_output_channels;
- int i, j;
-
- if (!mixer_active_channels)
- return;
-
- if (audio.device_fd < 0)
- {
- if ((audio.device_fd = OpenAudioDevice(audio.device_name)) < 0)
- return;
-
- InitAudioDevice(&afmt);
- }
-
- stereo = afmt.stereo;
- fragment_size = afmt.fragment_size;
- sample_bytes = (afmt.format & AUDIO_FORMAT_U8 ? 1 : 2);
- num_output_channels = (stereo ? 2 : 1);
- max_sample_size = fragment_size / (num_output_channels * sample_bytes);
-
- /* first clear the last premixing buffer */
- clear_mem(premix_last_buffer,
- max_sample_size * num_output_channels * sizeof(int));
-
- for (i = 0; i < audio.num_channels; i++)
- {
- // void *sample_ptr;
- int sample_len;
- int sample_pos;
- int sample_size;
-
- if (!mixer[i].active)
- continue;
-
- if (Mixer_ChannelExpired(i))
- {
- Mixer_StopChannel(i);
- continue;
- }
-
- /* pointer, lenght and actual playing position of sound sample */
- // sample_ptr = mixer[i].data_ptr;
- sample_len = mixer[i].data_len;
- sample_pos = mixer[i].playing_pos;
- sample_size = MIN(max_sample_size, sample_len - sample_pos);
- mixer[i].playing_pos += sample_size;
-
- /* copy original sample to first mixing buffer */
- CopySampleToMixingBuffer(&mixer[i], sample_pos, sample_size,
- premix_first_buffer, 0, num_output_channels);
-
- /* are we about to restart a looping sound? */
- if (IS_LOOP(mixer[i]) && sample_size < max_sample_size)
- {
- while (sample_size < max_sample_size)
- {
- int restarted_sample_size =
- MIN(max_sample_size - sample_size, sample_len);
-
- CopySampleToMixingBuffer(&mixer[i], 0, restarted_sample_size,
- premix_first_buffer, sample_size,
- num_output_channels);
-
- mixer[i].playing_pos = restarted_sample_size;
- sample_size += restarted_sample_size;
- }
- }
-
- /* decrease volume if sound is fading out */
- if (IS_FADING(mixer[i]) &&
- mixer[i].volume >= SOUND_FADING_VOLUME_THRESHOLD)
- mixer[i].volume -= SOUND_FADING_VOLUME_STEP;
-
- /* adjust volume of actual sound sample */
- if (mixer[i].volume != SOUND_MAX_VOLUME)
- for (j = 0; j < sample_size * num_output_channels; j++)
- premix_first_buffer[j] =
- mixer[i].volume * (int)premix_first_buffer[j] / SOUND_MAX_VOLUME;
-
- /* adjust left and right channel volume due to stereo sound position */
- if (stereo)
- {
- int left_volume = SOUND_VOLUME_LEFT(mixer[i].stereo_position);
- int right_volume = SOUND_VOLUME_RIGHT(mixer[i].stereo_position);
-
- for (j = 0; j < sample_size; j++)
- {
- premix_first_buffer[2 * j + 0] =
- left_volume * premix_first_buffer[2 * j + 0] / SOUND_MAX_LEFT2RIGHT;
- premix_first_buffer[2 * j + 1] =
- right_volume * premix_first_buffer[2 * j + 1] / SOUND_MAX_LEFT2RIGHT;
- }
- }
-
- /* fill the last mixing buffer with stereo or mono sound */
- for (j = 0; j < sample_size * num_output_channels; j++)
- premix_last_buffer[j] += premix_first_buffer[j];
-
- /* delete completed sound entries from the mixer */
- if (mixer[i].playing_pos >= mixer[i].data_len)
- {
- if (IS_LOOP(mixer[i]))
- mixer[i].playing_pos = 0;
- else
- Mixer_StopChannel(i);
- }
- else if (mixer[i].volume <= SOUND_FADING_VOLUME_THRESHOLD)
- Mixer_StopChannel(i);
- }
-
- /* prepare final playing buffer according to system audio format */
- for (i = 0; i < max_sample_size * num_output_channels; i++)
- {
- /* cut off at 17 bit value */
- if (premix_last_buffer[i] < -65535)
- premix_last_buffer[i] = -65535;
- else if (premix_last_buffer[i] > 65535)
- premix_last_buffer[i] = 65535;
-
- /* shift to 16 bit value */
- premix_last_buffer[i] >>= 1;
-
- if (afmt.format & AUDIO_FORMAT_U8)
- {
- playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80;
- }
- else if (afmt.format & AUDIO_FORMAT_LE) /* 16 bit */
- {
- playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff;
- playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8;
- }
- else /* big endian */
- {
- playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8;
- playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff;
- }
- }
-
- /* finally play the sound fragment */
- if (write(audio.device_fd, playing_buffer, fragment_size) == -1)
- Error(ERR_WARN, "write() failed; %s", strerror(errno));
-
- if (!mixer_active_channels)
- CloseAudioDevice(&audio.device_fd);
}
-#else /* !AUDIO_STREAMING_DSP */
-
-static int Mixer_Main_SimpleAudio(SoundControl snd_ctrl)
-{
- static short premix_first_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE];
- static byte playing_buffer[DEFAULT_AUDIO_FRAGMENT_SIZE];
- int max_sample_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
- int num_output_channels = 1;
- void *sample_ptr;
- int sample_len;
- int sample_pos;
- int sample_size;
- int i, j;
-
- i = 1;
-
- /* pointer, lenght and actual playing position of sound sample */
- sample_ptr = mixer[i].data_ptr;
- sample_len = mixer[i].data_len;
- sample_pos = mixer[i].playing_pos;
- sample_size = MIN(max_sample_size, sample_len - sample_pos);
- mixer[i].playing_pos += sample_size;
-
- /* copy original sample to first mixing buffer */
- CopySampleToMixingBuffer(&mixer[i], sample_pos, sample_size,
- premix_first_buffer, 0, num_output_channels);
-
- /* adjust volume of actual sound sample */
- if (mixer[i].volume != SOUND_MAX_VOLUME)
- for (j = 0; j < sample_size; j++)
- premix_first_buffer[j] =
- mixer[i].volume * (int)premix_first_buffer[j] / SOUND_MAX_VOLUME;
-
- /* might be needed for u-law /dev/audio */
- for (j = 0; j < sample_size; j++)
- playing_buffer[j] =
- linear_to_ulaw(premix_first_buffer[j]);
-
- /* delete completed sound entries from the mixer */
- if (mixer[i].playing_pos >= mixer[i].data_len)
- Mixer_StopChannel(i);
-
- for (i = 0; i < sample_size; i++)
- playing_buffer[i] = (premix_first_buffer[i] >> 8) ^ 0x80;
-
- /* finally play the sound fragment */
- write(audio.device_fd, playing_buffer, sample_size);
-
- return sample_size;
-}
-#endif /* !AUDIO_STREAMING_DSP */
-
-void Mixer_Main()
-{
- SoundControl snd_ctrl;
- fd_set mixer_fdset;
-
- close(audio.mixer_pipe[1]); /* no writing into pipe needed */
-
- Mixer_InitChannels();
-
-#if defined(PLATFORM_HPUX)
- InitAudioDevice(&afmt);
-#endif
-
- FD_ZERO(&mixer_fdset);
- FD_SET(audio.mixer_pipe[0], &mixer_fdset);
-
- while (1) /* wait for sound playing commands from client */
- {
- struct timeval delay = { 0, 0 };
-
- FD_SET(audio.mixer_pipe[0], &mixer_fdset);
- select(audio.mixer_pipe[0] + 1, &mixer_fdset, NULL, NULL, NULL);
- if (!FD_ISSET(audio.mixer_pipe[0], &mixer_fdset))
- continue;
-
- ReadSoundControlFromMainProcess(&snd_ctrl);
-
- HandleSoundRequest(snd_ctrl);
-
-#if defined(AUDIO_STREAMING_DSP)
-
- while (mixer_active_channels &&
- select(audio.mixer_pipe[0] + 1,
- &mixer_fdset, NULL, NULL, &delay) < 1)
- {
- FD_SET(audio.mixer_pipe[0], &mixer_fdset);
-
- Mixer_Main_DSP();
- }
-
-#else /* !AUDIO_STREAMING_DSP */
-
- if (!snd_ctrl.active || IS_LOOP(snd_ctrl) ||
- (audio.device_fd = OpenAudioDevice(audio.device_name)) < 0)
- continue;
-
- InitAudioDevice(&afmt);
-
- delay.tv_sec = 0;
- delay.tv_usec = 0;
-
- while (mixer_active_channels &&
- select(audio.mixer_pipe[0] + 1,
- &mixer_fdset, NULL, NULL, &delay) < 1)
- {
- int wait_percent = 90; /* wait 90% of the real playing time */
- int sample_size;
-
- FD_SET(audio.mixer_pipe[0], &mixer_fdset);
-
- sample_size = Mixer_Main_SimpleAudio(snd_ctrl);
-
- delay.tv_sec = 0;
- delay.tv_usec =
- ((sample_size * 10 * wait_percent) / afmt.sample_rate) * 1000;
- }
-
- CloseAudioDevice(&audio.device_fd);
-
- Mixer_InitChannels(); /* remove all sounds from mixer */
-
-#endif /* !AUDIO_STREAMING_DSP */
- }
-}
-#endif /* AUDIO_UNIX_NATIVE */
-
-
-#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP)
-
-/* these two are stolen from "sox"... :) */
-
-/*
-** This routine converts from linear to ulaw.
-**
-** Craig Reese: IDA/Supercomputing Research Center
-** Joe Campbell: Department of Defense
-** 29 September 1989
-**
-** References:
-** 1) CCITT Recommendation G.711 (very difficult to follow)
-** 2) "A New Digital Technique for Implementation of Any
-** Continuous PCM Companding Law," Villeret, Michel,
-** et al. 1973 IEEE Int. Conf. on Communications, Vol 1,
-** 1973, pg. 11.12-11.17
-** 3) MIL-STD-188-113,"Interoperability and Performance Standards
-** for Analog-to_Digital Conversion Techniques,"
-** 17 February 1987
-**
-** Input: Signed 16 bit linear sample
-** Output: 8 bit ulaw sample
-*/
-
-#define ZEROTRAP /* turn on the trap as per the MIL-STD */
-#define BIAS 0x84 /* define the add-in bias for 16 bit samples */
-#define CLIP 32635
-
-static unsigned char linear_to_ulaw(int sample)
-{
- static int exp_lut[256] =
- {
- 0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3,
- 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
- 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
- 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
- 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7
- };
-
- int sign, exponent, mantissa;
- unsigned char ulawbyte;
-
- /* Get the sample into sign-magnitude. */
- sign = (sample >> 8) & 0x80; /* set aside the sign */
- if (sign != 0)
- sample = -sample; /* get magnitude */
- if (sample > CLIP)
- sample = CLIP; /* clip the magnitude */
-
- /* Convert from 16 bit linear to ulaw. */
- sample = sample + BIAS;
- exponent = exp_lut[( sample >> 7 ) & 0xFF];
- mantissa = ( sample >> ( exponent + 3 ) ) & 0x0F;
- ulawbyte = ~ ( sign | ( exponent << 4 ) | mantissa );
-#ifdef ZEROTRAP
- if (ulawbyte == 0)
- ulawbyte = 0x02; /* optional CCITT trap */
-#endif
-
- return(ulawbyte);
-}
-
-/*
-** This routine converts from ulaw to 16 bit linear.
-**
-** Craig Reese: IDA/Supercomputing Research Center
-** 29 September 1989
-**
-** References:
-** 1) CCITT Recommendation G.711 (very difficult to follow)
-** 2) MIL-STD-188-113,"Interoperability and Performance Standards
-** for Analog-to_Digital Conversion Techniques,"
-** 17 February 1987
-**
-** Input: 8 bit ulaw sample
-** Output: signed 16 bit linear sample
-*/
-
-static int ulaw_to_linear(unsigned char ulawbyte)
-{
- static int exp_lut[8] = { 0, 132, 396, 924, 1980, 4092, 8316, 16764 };
- int sign, exponent, mantissa, sample;
-
- ulawbyte = ~ ulawbyte;
- sign = ( ulawbyte & 0x80 );
- exponent = ( ulawbyte >> 4 ) & 0x07;
- mantissa = ulawbyte & 0x0F;
- sample = exp_lut[exponent] + ( mantissa << ( exponent + 3 ) );
- if (sign != 0)
- sample = -sample;
-
- return(sample);
-}
-#endif /* AUDIO_UNIX_NATIVE && !AUDIO_STREAMING_DSP */
-
/* THE STUFF ABOVE IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */
/* ========================================================================= */
static void *Load_WAV(char *filename)
{
SoundInfo *snd_info;
-#if defined(AUDIO_UNIX_NATIVE)
- struct SoundHeader_WAV header;
-#if 0
- byte sound_header_buffer[WAV_HEADER_SIZE];
- int i;
-#endif
- char chunk_name[CHUNK_ID_LEN + 1];
- int chunk_size;
- int data_byte_len;
- FILE *file;
-#endif
if (!audio.sound_available)
return NULL;
snd_info = checked_calloc(sizeof(SoundInfo));
-#if defined(TARGET_SDL)
-
if ((snd_info->data_ptr = Mix_LoadWAV(filename)) == NULL)
{
- Error(ERR_WARN, "cannot read sound file '%s'", filename);
+ Error(ERR_WARN, "cannot read sound file '%s': %s", filename, Mix_GetError());
free(snd_info);
return NULL;
}
snd_info->data_len = ((Mix_Chunk *)snd_info->data_ptr)->alen;
-#else /* AUDIO_UNIX_NATIVE */
-
- clear_mem(&header, sizeof(struct SoundHeader_WAV)); /* to make gcc happy */
-
- if ((file = fopen(filename, MODE_READ)) == NULL)
- {
- Error(ERR_WARN, "cannot open sound file '%s'", filename);
- free(snd_info);
- return NULL;
- }
-
- /* read chunk id "RIFF" */
- getFileChunkLE(file, chunk_name, &chunk_size);
- if (!strEqual(chunk_name, "RIFF"))
- {
- Error(ERR_WARN, "missing 'RIFF' chunk of sound file '%s'", filename);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- /* read "RIFF" type id "WAVE" */
- getFileChunkLE(file, chunk_name, NULL);
- if (!strEqual(chunk_name, "WAVE"))
- {
- Error(ERR_WARN, "missing 'WAVE' type ID of sound file '%s'", filename);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- while (getFileChunkLE(file, chunk_name, &chunk_size))
- {
- if (strEqual(chunk_name, "fmt "))
- {
- if (chunk_size < WAV_HEADER_SIZE)
- {
- Error(ERR_WARN, "sound file '%s': chunk 'fmt ' too short", filename);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- header.compression_code = getFile16BitLE(file);
- header.num_channels = getFile16BitLE(file);
- header.sample_rate = getFile32BitLE(file);
- header.bytes_per_second = getFile32BitLE(file);
- header.block_align = getFile16BitLE(file);
- header.bits_per_sample = getFile16BitLE(file);
-
- if (chunk_size > WAV_HEADER_SIZE)
- ReadUnusedBytesFromFile(file, chunk_size - WAV_HEADER_SIZE);
-
- if (header.compression_code != 1)
- {
- Error(ERR_WARN, "sound file '%s': compression code %d not supported",
- filename, header.compression_code);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- if (header.num_channels != 1 &&
- header.num_channels != 2)
- {
- Error(ERR_WARN, "sound file '%s': number of %d channels not supported",
- filename, header.num_channels);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- if (header.bits_per_sample != 8 &&
- header.bits_per_sample != 16)
- {
- Error(ERR_WARN, "sound file '%s': %d bits per sample not supported",
- filename, header.bits_per_sample);
- fclose(file);
- free(snd_info);
- return NULL;
- }
-
- /* warn, but accept wrong sample rate (may be only slightly different) */
- if (header.sample_rate != DEFAULT_AUDIO_SAMPLE_RATE)
- Error(ERR_WARN, "sound file '%s': wrong sample rate %d instead of %d",
- filename, header.sample_rate, DEFAULT_AUDIO_SAMPLE_RATE);
-
-#if 0
- printf("WAV file: '%s'\n", filename);
- printf(" Compression code: %d'\n", header.compression_code);
- printf(" Number of channels: %d'\n", header.num_channels);
- printf(" Sample rate: %d'\n", header.sample_rate);
- printf(" Average bytes per second: %d'\n", header.bytes_per_second);
- printf(" Block align: %d'\n", header.block_align);
- printf(" Significant bits per sample: %d'\n", header.bits_per_sample);
-#endif
- }
- else if (strEqual(chunk_name, "data"))
- {
- data_byte_len = chunk_size;
-
- snd_info->data_len = data_byte_len;
- snd_info->data_ptr = checked_malloc(snd_info->data_len);
-
- /* read sound data */
- if (fread(snd_info->data_ptr, 1, snd_info->data_len, file) !=
- snd_info->data_len)
- {
- Error(ERR_WARN,"cannot read 'data' chunk of sound file '%s'",filename);
- fclose(file);
- free(snd_info->data_ptr);
- free(snd_info);
- return NULL;
- }
-
- /* check for odd number of data bytes (data chunk is word aligned) */
- if ((data_byte_len % 2) == 1)
- ReadUnusedBytesFromFile(file, 1);
- }
- else /* unknown chunk -- ignore */
- ReadUnusedBytesFromFile(file, chunk_size);
- }
-
- fclose(file);
-
- if (snd_info->data_ptr == NULL)
- {
- Error(ERR_WARN, "missing 'data' chunk of sound file '%s'", filename);
- free(snd_info);
- return NULL;
- }
-
- if (header.bits_per_sample == 8)
- snd_info->format = AUDIO_FORMAT_U8;
- else /* header.bits_per_sample == 16 */
- {
- snd_info->format = AUDIO_FORMAT_S16;
- snd_info->data_len /= 2; /* correct number of samples */
- }
-
- snd_info->num_channels = header.num_channels;
- if (header.num_channels == 2)
- snd_info->data_len /= 2; /* correct number of samples */
-
-#if 0
- if (header.num_channels == 1) /* convert mono sound to stereo */
- {
- void *buffer_ptr = checked_malloc(data_byte_len * 2);
- void *sample_ptr = snd_info->data_ptr;
- int sample_size = snd_info->data_len;
- int i;
-
- if (snd_ctrl->format == AUDIO_FORMAT_U8)
- for (i = 0; i < sample_size; i++)
- *buffer_ptr++ =
- ((short)(((byte *)sample_ptr)[i] ^ 0x80)) << 8;
- else /* AUDIO_FORMAT_S16 */
- for (i = 0; i < sample_size; i++)
- *buffer_ptr++ =
- ((short *)sample_ptr)[i];
- }
-#endif
-
-#endif /* AUDIO_UNIX_NATIVE */
-
snd_info->type = SND_TYPE_WAV;
snd_info->source_filename = getStringCopy(filename);
static void *Load_MOD(char *filename)
{
-#if defined(TARGET_SDL)
MusicInfo *mod_info;
if (!audio.sound_available)
if ((mod_info->data_ptr = Mix_LoadMUS(filename)) == NULL)
{
- Error(ERR_WARN, "cannot read music file '%s'", filename);
+ Error(ERR_WARN, "cannot read music file '%s': %s", filename, Mix_GetError());
free(mod_info);
return NULL;
}
mod_info->source_filename = getStringCopy(filename);
return mod_info;
-#else
- return NULL;
-#endif
}
static void *Load_WAV_or_MOD(char *filename)
{
-#if 1
if (FileIsMusic(filename))
return Load_MOD(filename);
else if (FileIsSound(filename))
return Load_WAV(filename);
else
return NULL;
-#else
- if (FileIsSound(filename))
- return Load_WAV(filename);
- else if (FileIsMusic(filename))
- return Load_MOD(filename);
- else
- return NULL;
-#endif
}
-#if 1
-
void LoadCustomMusic_NoConf(void)
{
static boolean draw_init_text = TRUE; /* only draw at startup */
while ((dir_entry = readDirectory(dir)) != NULL) /* loop all entries */
{
char *basename = dir_entry->basename;
- char *filename = NULL;
MusicInfo *mus_info = NULL;
boolean music_already_used = FALSE;
int i;
if (draw_init_text)
DrawInitText(basename, 150, FC_YELLOW);
- filename = getPath2(music_directory, basename);
-
- if (FileIsMusic(basename))
- mus_info = Load_WAV_or_MOD(filename);
-
- free(filename);
+ if (FileIsMusic(dir_entry->filename))
+ mus_info = Load_WAV_or_MOD(dir_entry->filename);
if (mus_info)
{
draw_init_text = FALSE;
}
-#else
-
-void LoadCustomMusic_NoConf(void)
-{
- static boolean draw_init_text = TRUE; /* only draw at startup */
- static char *last_music_directory = NULL;
- char *music_directory = getCustomMusicDirectory();
- DIR *dir;
- struct dirent *dir_entry;
- int num_music = getMusicListSize();
-
- if (!audio.sound_available)
- return;
-
- if (last_music_directory != NULL &&
- strEqual(last_music_directory, music_directory))
- return; /* old and new music directory are the same */
-
- if (last_music_directory != NULL)
- free(last_music_directory);
- last_music_directory = getStringCopy(music_directory);
-
- FreeAllMusic_NoConf();
-
- if ((dir = opendir(music_directory)) == NULL)
- {
- Error(ERR_WARN, "cannot read music directory '%s'", music_directory);
-
- audio.music_available = FALSE;
-
- return;
- }
-
- if (draw_init_text)
- DrawInitText("Loading music", 120, FC_GREEN);
-
- while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
- {
- char *basename = dir_entry->d_name;
- char *filename = NULL;
- MusicInfo *mus_info = NULL;
- boolean music_already_used = FALSE;
- int i;
-
- /* skip all music files that are configured in music config file */
- for (i = 0; i < num_music; i++)
- {
- struct FileInfo *music = getMusicListEntry(i);
-
- if (strEqual(basename, music->filename))
- {
- music_already_used = TRUE;
- break;
- }
- }
-
- if (music_already_used)
- continue;
-
- if (draw_init_text)
- DrawInitText(basename, 150, FC_YELLOW);
-
- filename = getPath2(music_directory, basename);
-
- if (FileIsMusic(basename))
- mus_info = Load_WAV_or_MOD(filename);
-
- free(filename);
-
- if (mus_info)
- {
- num_music_noconf++;
- Music_NoConf = checked_realloc(Music_NoConf,
- num_music_noconf * sizeof(MusicInfo *));
- Music_NoConf[num_music_noconf - 1] = mus_info;
- }
- }
-
- closedir(dir);
-
- draw_init_text = FALSE;
-}
-
-#endif
-
int getSoundListSize()
{
return (sound_info->num_file_list_entries +
return mus_info[list_pos];
}
+char *getCurrentlyPlayingMusicFilename()
+{
+ return currently_playing_music_filename;
+}
+
int getSoundListPropertyMappingSize()
{
return sound_info->num_property_mapping_entries;
HandleSoundRequest(snd_ctrl);
}
-static void ReloadCustomSounds()
+void ExpireSoundLoops(boolean active)
{
-#if 0
- printf("::: reloading sounds '%s' ...\n", artwork.snd_current_identifier);
-#endif
+ SoundControl snd_ctrl;
+
+ if (!audio.sound_available)
+ return;
+
+ clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */
+
+ snd_ctrl.active = active;
+ snd_ctrl.state = SND_CTRL_EXPIRE_LOOPS;
+ HandleSoundRequest(snd_ctrl);
+}
+
+static void ReloadCustomSounds()
+{
LoadArtworkConfig(sound_info);
ReloadCustomArtworkList(sound_info);
}
static void ReloadCustomMusic()
{
-#if 0
- printf("::: reloading music '%s' ...\n", artwork.mus_current_identifier);
-#endif
-
LoadArtworkConfig(music_info);
ReloadCustomArtworkList(music_info);
if (!audio.sound_available)
return;
-#if defined(AUDIO_UNIX_NATIVE)
- LoadArtworkConfig(sound_info); /* also load config on sound client */
- WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_SOUNDS);
-#else
ReloadCustomSounds();
-#endif
}
void InitReloadCustomMusic(char *set_identifier)
if (!audio.music_available)
return;
-#if defined(AUDIO_UNIX_NATIVE)
- LoadArtworkConfig(music_info); /* also load config on sound client */
- WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_MUSIC);
-#else
ReloadCustomMusic();
-#endif
}
void FreeSound(void *ptr)
if (sound->data_ptr)
{
-#if defined(TARGET_SDL)
Mix_FreeChunk(sound->data_ptr);
-#else /* AUDIO_UNIX_NATIVE */
- free(sound->data_ptr);
-#endif
}
checked_free(sound->source_filename);
if (music->data_ptr)
{
-#if defined(TARGET_SDL)
if (music->type == MUS_TYPE_MOD)
Mix_FreeMusic(music->data_ptr);
else
Mix_FreeChunk(music->data_ptr);
-#else /* AUDIO_UNIX_NATIVE */
- free(music->data_ptr);
-#endif
}
free(music);