static int mixer_active_channels = 0;
static boolean expire_loop_sounds = FALSE;
-static void ReloadCustomSounds();
-static void ReloadCustomMusic();
+static void ReloadCustomSounds(void);
+static void ReloadCustomMusic(void);
static void FreeSound(void *);
static void FreeMusic(void *);
-static void FreeAllMusic_NoConf();
+static void FreeAllMusic_NoConf(void);
static SoundInfo *getSoundInfoEntryFromSoundID(int);
static MusicInfo *getMusicInfoEntryFromMusicID(int);
/* mixer functions */
/* ------------------------------------------------------------------------- */
-void Mixer_InitChannels()
+void Mixer_InitChannels(void)
{
int i;
mixer_active_channels++;
}
-static void Mixer_PlayMusicChannel()
+static void Mixer_PlayMusicChannel(void)
{
Mixer_PlayChannel(audio.music_channel);
mixer_active_channels--;
}
-static void Mixer_StopMusicChannel()
+static void Mixer_StopMusicChannel(void)
{
Mixer_StopChannel(audio.music_channel);
Mix_FadeOutChannel(channel, SOUND_FADING_INTERVAL);
}
-static void Mixer_FadeMusicChannel()
+static void Mixer_FadeMusicChannel(void)
{
Mixer_FadeChannel(audio.music_channel);
return NULL;
}
-void LoadCustomMusic_NoConf(void)
+static void LoadCustomMusic_NoConf(void)
{
static boolean draw_init_text = TRUE; /* only draw at startup */
static char *last_music_directory = NULL;
draw_init_text = FALSE;
}
-int getSoundListSize()
+int getSoundListSize(void)
{
return (sound_info->num_file_list_entries +
sound_info->num_dynamic_file_list_entries);
}
-int getMusicListSize()
+int getMusicListSize(void)
{
return (music_info->num_file_list_entries +
music_info->num_dynamic_file_list_entries);
return getBaseNamePtr(mus_info->source_filename);
}
-char *getCurrentlyPlayingMusicFilename()
+char *getCurrentlyPlayingMusicFilename(void)
{
return currently_playing_music_filename;
}
-int getSoundListPropertyMappingSize()
+int getSoundListPropertyMappingSize(void)
{
return sound_info->num_property_mapping_entries;
}
-int getMusicListPropertyMappingSize()
+int getMusicListPropertyMappingSize(void)
{
return music_info->num_property_mapping_entries;
}
-struct PropertyMapping *getSoundListPropertyMapping()
+struct PropertyMapping *getSoundListPropertyMapping(void)
{
return sound_info->property_mapping;
}
-struct PropertyMapping *getMusicListPropertyMapping()
+struct PropertyMapping *getMusicListPropertyMapping(void)
{
return music_info->property_mapping;
}
StopSoundExt(nr, SND_CTRL_FADE_SOUND);
}
-void FadeSounds()
+void FadeSounds(void)
{
StopSoundExt(-1, SND_CTRL_FADE_ALL);
}
-void FadeSoundsAndMusic()
+void FadeSoundsAndMusic(void)
{
FadeSounds();
FadeMusic();
StopSoundExt(nr, SND_CTRL_STOP_SOUND);
}
-void StopSounds()
+void StopSounds(void)
{
StopMusic();
StopSoundExt(-1, SND_CTRL_STOP_ALL);
HandleSoundRequest(snd_ctrl);
}
-static void ReloadCustomSounds()
+static void ReloadCustomSounds(void)
{
LoadArtworkConfig(sound_info);
ReloadCustomArtworkList(sound_info);
}
-static void ReloadCustomMusic()
+static void ReloadCustomMusic(void)
{
LoadArtworkConfig(music_info);
ReloadCustomArtworkList(music_info);
free(music);
}
-static void FreeAllMusic_NoConf()
+static void FreeAllMusic_NoConf(void)
{
int i;
num_music_noconf = 0;
}
-void FreeAllSounds()
+void FreeAllSounds(void)
{
FreeCustomArtworkLists(sound_info);
}
-void FreeAllMusic()
+void FreeAllMusic(void)
{
FreeCustomArtworkLists(music_info);
FreeAllMusic_NoConf();