typedef struct SoundControl SoundControl;
static struct ArtworkListInfo *sound_info = NULL;
+static struct ArtworkListInfo *music_info = NULL;
+
#if 0
static SoundInfo **Sound = NULL;
#endif
-static MusicInfo **Music = NULL;
+
+static MusicInfo **Music_NoConf = NULL;
+
#if 0
static int num_sounds = 0;
#endif
-static int num_music = 0;
+
+static int num_music_noconf = 0;
static int stereo_volume[SOUND_MAX_LEFT2RIGHT + 1];
static void ReloadCustomSounds();
static void ReloadCustomMusic();
static void FreeSound(void *);
+static void FreeMusic(void *);
+static void FreeAllMusic_NoConf();
static SoundInfo *getSoundInfoEntryFromSoundID(int);
+static MusicInfo *getMusicInfoEntryFromMusicID(int);
/* ------------------------------------------------------------------------- */
/* "ioctl()" expects pointer to 'int' value for stereo flag
(boolean is defined as 'char', which will not work here) */
unsigned int fragment_spec = 0;
- int fragment_size_query;
+ int fragment_size_query = -1;
int stereo = TRUE;
struct
{
if (leveldir_current == NULL) /* should never happen */
Error(ERR_EXIT, "leveldir_current == NULL");
+ memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */
+
snd_ctrl.active = FALSE;
snd_ctrl.state = type;
snd_ctrl.data_len = strlen(set_identifier) + 1;
SoundInfo *snd_info;
int i, k;
int num_sounds = getSoundListSize();
+ int num_music = getMusicListSize();
#if 0
- printf("NEW SOUND %d ARRIVED [%d] [%d ACTIVE CHANNELS]\n",
- snd_ctrl.nr, num_sounds, mixer_active_channels);
+ if (IS_MUSIC(snd_ctrl))
+ printf("NEW MUSIC %d ARRIVED [%d/%d] [%d ACTIVE CHANNELS]\n",
+ snd_ctrl.nr, num_music, num_music_noconf, mixer_active_channels);
+ else
+ printf("NEW SOUND %d ARRIVED [%d] [%d ACTIVE CHANNELS]\n",
+ snd_ctrl.nr, num_sounds, mixer_active_channels);
#endif
+#if 0
+ /* !!! TEST ONLY !!! */
+ if (IS_MUSIC(snd_ctrl))
+ snd_ctrl.nr = 0;
+#endif
+
+#if 1
if (IS_MUSIC(snd_ctrl))
{
- if (num_music == 0)
+ if (snd_ctrl.nr >= num_music) /* invalid music */
return;
- snd_ctrl.nr = snd_ctrl.nr % num_music;
+ if (snd_ctrl.nr < 0) /* undefined music */
+ {
+ if (num_music_noconf == 0) /* no fallback music available */
+ return;
+
+ snd_ctrl.nr = (-(snd_ctrl.nr + 1)) % num_music_noconf;
+ snd_info = Music_NoConf[snd_ctrl.nr];
+ }
+ else
+ snd_info = getMusicInfoEntryFromMusicID(snd_ctrl.nr);
+ }
+ else
+ {
+ if (snd_ctrl.nr < 0 || snd_ctrl.nr >= num_sounds)
+ return;
+
+ snd_info = getSoundInfoEntryFromSoundID(snd_ctrl.nr);
+ }
+
+ /*
+ if (snd_ctrl.nr >= (IS_MUSIC(snd_ctrl) ? num_music : num_sounds))
+ return;
+ */
+#else
+ if (IS_MUSIC(snd_ctrl))
+ {
+ if (num_music_noconf == 0)
+ return;
+
+ snd_ctrl.nr = snd_ctrl.nr % num_music_noconf;
}
else if (snd_ctrl.nr >= num_sounds)
return;
+#endif
#if 0
- snd_info = (IS_MUSIC(snd_ctrl) ? Music[snd_ctrl.nr] : Sound[snd_ctrl.nr]);
+#if 1
+ snd_info = (IS_MUSIC(snd_ctrl) ? getMusicInfoEntryFromMusicID(snd_ctrl.nr) :
+ getSoundInfoEntryFromSoundID(snd_ctrl.nr));
#else
- snd_info = (IS_MUSIC(snd_ctrl) ? Music[snd_ctrl.nr] :
+ snd_info = (IS_MUSIC(snd_ctrl) ? Music_NoConf[snd_ctrl.nr] :
getSoundInfoEntryFromSoundID(snd_ctrl.nr));
+#endif
#endif
if (snd_info == NULL)
/* play music samples on a dedicated music channel */
if (IS_MUSIC(snd_ctrl))
{
+#if 0
+ printf("::: slot %d, ptr 0x%08x\n", snd_ctrl.nr, snd_ctrl.data_ptr);
+#endif
+
Mixer_StopMusicChannel();
mixer[audio.music_channel] = snd_ctrl;
return snd_info;
}
+static void *Load_MOD(char *filename)
+{
+#if defined(TARGET_SDL)
+ MusicInfo *mod_info;
+
+ if (!audio.sound_available)
+ return NULL;
+
+ mod_info = checked_calloc(sizeof(MusicInfo));
+
+ if ((mod_info->data_ptr = Mix_LoadMUS(filename)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read music file '%s'", filename);
+ free(mod_info);
+ return NULL;
+ }
+
+ mod_info->type = MUS_TYPE_MOD;
+ mod_info->source_filename = getStringCopy(filename);
+
+ return mod_info;
+#else
+ return NULL;
+#endif
+}
+
+static void *Load_WAV_or_MOD(char *filename)
+{
+ char *basename = strrchr(filename, '/');
+
+ basename = (basename != NULL ? basename + 1 : filename);
+
+ if (FileIsSound(basename))
+ return Load_WAV(filename);
+ else if (FileIsMusic(basename))
+ return Load_MOD(filename);
+ else
+ return NULL;
+}
+
+void LoadCustomMusic_NoConf(void)
+{
+ static boolean draw_init_text = TRUE; /* only draw at startup */
+ static char *last_music_directory = NULL;
+ char *music_directory = getCustomMusicDirectory();
+ DIR *dir;
+ struct dirent *dir_entry;
+ int num_music = getMusicListSize();
+
+ if (!audio.sound_available)
+ return;
+
+ if (last_music_directory != NULL &&
+ strcmp(last_music_directory, music_directory) == 0)
+ return; /* old and new music directory are the same */
+
+ if (last_music_directory != NULL)
+ free(last_music_directory);
+ last_music_directory = getStringCopy(music_directory);
+
+ FreeAllMusic_NoConf();
+
+ if ((dir = opendir(music_directory)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read music directory '%s'", music_directory);
+ audio.music_available = FALSE;
+ return;
+ }
+
+ if (draw_init_text)
+ DrawInitText("Loading music:", 120, FC_GREEN);
+
+ while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
+ {
+ char *basename = dir_entry->d_name;
+ char *filename = NULL;
+ MusicInfo *mus_info = NULL;
+ boolean music_already_used = FALSE;
+ int i;
+
+ for (i=0; i < num_music; i++)
+ {
+ struct FileInfo *music = getMusicListEntry(i);
+
+ if (strcmp(basename, music->filename) == 0)
+ {
+ music_already_used = TRUE;
+ break;
+ }
+ }
+
+ if (music_already_used)
+ continue;
+
+#if 0
+ if (FileIsSound(basename) || FileIsMusic(basename))
+ printf("DEBUG: loading music '%s' ...\n", basename);
+#endif
+
+ if (draw_init_text)
+ DrawInitText(basename, 150, FC_YELLOW);
+
+ filename = getPath2(music_directory, basename);
+
+ if (FileIsSound(basename))
+ mus_info = Load_WAV(filename);
+ else if (FileIsMusic(basename))
+ mus_info = Load_MOD(filename);
+
+ free(filename);
+
+ if (mus_info)
+ {
+ num_music_noconf++;
+ Music_NoConf = checked_realloc(Music_NoConf,
+ num_music_noconf * sizeof(MusicInfo *));
+ Music_NoConf[num_music_noconf - 1] = mus_info;
+ }
+ }
+
+ closedir(dir);
+
+ draw_init_text = FALSE;
+
+ if (num_music_noconf == 0)
+ Error(ERR_WARN, "cannot find any valid music files in directory '%s'",
+ music_directory);
+}
+
int getSoundListSize()
{
return (sound_info->num_file_list_entries +
sound_info->num_dynamic_file_list_entries);
}
+int getMusicListSize()
+{
+ return (music_info->num_file_list_entries +
+ music_info->num_dynamic_file_list_entries);
+}
+
struct FileInfo *getSoundListEntry(int pos)
{
int num_list_entries = sound_info->num_file_list_entries;
&sound_info->dynamic_file_list[list_pos]);
}
+struct FileInfo *getMusicListEntry(int pos)
+{
+ int num_list_entries = music_info->num_file_list_entries;
+ int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries);
+
+ return (pos < num_list_entries ? &music_info->file_list[list_pos] :
+ &music_info->dynamic_file_list[list_pos]);
+}
+
static SoundInfo *getSoundInfoEntryFromSoundID(int pos)
{
int num_list_entries = sound_info->num_file_list_entries;
return snd_info[list_pos];
}
+static MusicInfo *getMusicInfoEntryFromMusicID(int pos)
+{
+ int num_list_entries = music_info->num_file_list_entries;
+ int list_pos = (pos < num_list_entries ? pos : pos - num_list_entries);
+ MusicInfo **mus_info =
+ (MusicInfo **)(pos < num_list_entries ? music_info->artwork_list :
+ music_info->dynamic_artwork_list);
+
+ return mus_info[list_pos];
+}
+
int getSoundListPropertyMappingSize()
{
return sound_info->num_property_mapping_entries;
}
+int getMusicListPropertyMappingSize()
+{
+ return music_info->num_property_mapping_entries;
+}
+
struct PropertyMapping *getSoundListPropertyMapping()
{
return sound_info->property_mapping;
}
+struct PropertyMapping *getMusicListPropertyMapping()
+{
+ return music_info->property_mapping;
+}
+
void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries,
struct ConfigInfo *config_suffix_list,
char **base_prefixes, char **ext1_suffixes,
#endif
}
-static MusicInfo *Load_MOD(char *filename)
+void InitMusicList(struct ConfigInfo *config_list, int num_file_list_entries,
+ struct ConfigInfo *config_suffix_list,
+ char **base_prefixes, char **ext1_suffixes,
+ char **ext2_suffixes, char **ext3_suffixes,
+ char **ignore_tokens)
{
-#if defined(TARGET_SDL)
- MusicInfo *mod_info;
+ int i;
- if (!audio.sound_available)
- return NULL;
+ music_info = checked_calloc(sizeof(struct ArtworkListInfo));
+ music_info->type = ARTWORK_TYPE_MUSIC;
- mod_info = checked_calloc(sizeof(MusicInfo));
+ /* ---------- initialize file list and suffix lists ---------- */
- if ((mod_info->data_ptr = Mix_LoadMUS(filename)) == NULL)
- {
- Error(ERR_WARN, "cannot read music file '%s'", filename);
- free(mod_info);
- return NULL;
- }
+ music_info->num_file_list_entries = num_file_list_entries;
+ music_info->num_dynamic_file_list_entries = 0;
- mod_info->type = MUS_TYPE_MOD;
- mod_info->source_filename = getStringCopy(filename);
+ music_info->file_list =
+ getFileListFromConfigList(config_list, config_suffix_list, ignore_tokens,
+ num_file_list_entries);
+ music_info->dynamic_file_list = NULL;
- return mod_info;
-#else
- return NULL;
-#endif
-}
+ music_info->num_suffix_list_entries = 0;
+ for (i=0; config_suffix_list[i].token != NULL; i++)
+ music_info->num_suffix_list_entries++;
-void LoadCustomMusic(void)
-{
- static boolean draw_init_text = TRUE; /* only draw at startup */
- static char *last_music_directory = NULL;
- char *music_directory = getCustomMusicDirectory();
- DIR *dir;
- struct dirent *dir_entry;
+ music_info->suffix_list = config_suffix_list;
- if (!audio.sound_available)
- return;
+ /* ---------- initialize base prefix and suffixes lists ---------- */
- if (last_music_directory != NULL &&
- strcmp(last_music_directory, music_directory) == 0)
- return; /* old and new music directory are the same */
+ music_info->num_base_prefixes = 0;
+ for (i=0; base_prefixes[i] != NULL; i++)
+ music_info->num_base_prefixes++;
- if (last_music_directory != NULL)
- free(last_music_directory);
- last_music_directory = getStringCopy(music_directory);
+ music_info->num_ext1_suffixes = 0;
+ for (i=0; ext1_suffixes[i] != NULL; i++)
+ music_info->num_ext1_suffixes++;
- FreeAllMusic();
+ music_info->num_ext2_suffixes = 0;
+ for (i=0; ext2_suffixes[i] != NULL; i++)
+ music_info->num_ext2_suffixes++;
- if ((dir = opendir(music_directory)) == NULL)
- {
- Error(ERR_WARN, "cannot read music directory '%s'", music_directory);
- audio.music_available = FALSE;
- return;
- }
+ music_info->num_ext3_suffixes = 0;
+ for (i=0; ext3_suffixes[i] != NULL; i++)
+ music_info->num_ext3_suffixes++;
- if (draw_init_text)
- DrawInitText("Loading music:", 120, FC_GREEN);
+ music_info->num_ignore_tokens = 0;
+ for (i=0; ignore_tokens[i] != NULL; i++)
+ music_info->num_ignore_tokens++;
- while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
- {
- char *basename = dir_entry->d_name;
- char *filename = getPath2(music_directory, basename);
- MusicInfo *mus_info = NULL;
+ music_info->base_prefixes = base_prefixes;
+ music_info->ext1_suffixes = ext1_suffixes;
+ music_info->ext2_suffixes = ext2_suffixes;
+ music_info->ext3_suffixes = ext3_suffixes;
+ music_info->ignore_tokens = ignore_tokens;
-#if 0
- printf("DEBUG: loading music '%s' ...\n", basename);
-#endif
+ music_info->num_property_mapping_entries = 0;
- if (draw_init_text)
- DrawInitText(basename, 150, FC_YELLOW);
+ music_info->property_mapping = NULL;
- if (FileIsSound(basename))
- mus_info = Load_WAV(filename);
- else if (FileIsMusic(basename))
- mus_info = Load_MOD(filename);
+ /* ---------- initialize artwork reference and content lists ---------- */
- free(filename);
+ music_info->sizeof_artwork_list_entry = sizeof(MusicInfo *);
- if (mus_info)
- {
- num_music++;
- Music = checked_realloc(Music, num_music * sizeof(MusicInfo *));
- Music[num_music - 1] = mus_info;
- }
- }
+ music_info->artwork_list =
+ checked_calloc(num_file_list_entries * sizeof(MusicInfo *));
+ music_info->dynamic_artwork_list = NULL;
- closedir(dir);
+ music_info->content_list = NULL;
- draw_init_text = FALSE;
+ /* ---------- initialize artwork loading/freeing functions ---------- */
- if (num_music == 0)
- Error(ERR_WARN, "cannot find any valid music files in directory '%s'",
- music_directory);
+ music_info->load_artwork = Load_WAV_or_MOD;
+ music_info->free_artwork = FreeMusic;
}
void PlayMusic(int nr)
else if (stereo_position > SOUND_MAX_RIGHT)
stereo_position = SOUND_MAX_RIGHT;
+ memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */
+
snd_ctrl.active = TRUE;
snd_ctrl.nr = nr;
snd_ctrl.volume = volume;
void FadeSounds()
{
- FadeMusic();
StopSoundExt(-1, SND_CTRL_FADE_ALL);
}
+void FadeSoundsAndMusic()
+{
+ FadeSounds();
+ FadeMusic();
+}
+
void StopMusic(void)
{
if (!audio.music_available)
if (!audio.sound_available)
return;
+ memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */
+
snd_ctrl.active = FALSE;
snd_ctrl.nr = nr;
snd_ctrl.state = state;
printf("DEBUG: reloading music '%s' ...\n", artwork.mus_current_identifier);
#endif
- LoadCustomMusic();
+ LoadArtworkConfig(music_info);
+ ReloadCustomArtworkList(music_info);
+
+#if 1
+ /* load all music files from directory not defined in "musicinfo.conf" */
+ LoadCustomMusic_NoConf();
+#endif
}
void InitReloadCustomSounds(char *set_identifier)
return;
#if defined(AUDIO_UNIX_NATIVE)
+ LoadArtworkConfig(music_info); /* also load config on sound client */
WriteReloadInfoToPipe(set_identifier, SND_CTRL_RELOAD_MUSIC);
#else
ReloadCustomMusic();
free(sound);
}
-void FreeMusic(MusicInfo *music)
+void FreeMusic(void *ptr)
{
+ MusicInfo *music = (MusicInfo *)ptr;
+
if (music == NULL)
return;
free(music);
}
-void FreeAllSounds()
-{
- FreeCustomArtworkLists(sound_info);
-}
-
-void FreeAllMusic()
+static void FreeAllMusic_NoConf()
{
int i;
- if (Music == NULL)
+ if (Music_NoConf == NULL)
return;
- for(i=0; i<num_music; i++)
- FreeMusic(Music[i]);
+ for(i=0; i < num_music_noconf; i++)
+ FreeMusic(Music_NoConf[i]);
+
+ free(Music_NoConf);
- free(Music);
+ Music_NoConf = NULL;
+ num_music_noconf = 0;
+}
+
+void FreeAllSounds()
+{
+ FreeCustomArtworkLists(sound_info);
+}
- Music = NULL;
- num_music = 0;
+void FreeAllMusic()
+{
+ FreeCustomArtworkLists(music_info);
+ FreeAllMusic_NoConf();
}
/* THE STUFF ABOVE IS ONLY USED BY THE MAIN PROCESS */