rnd-20031124-1-src
[rocksndiamonds.git] / src / libgame / sound.c
index 0e38c41961ad1fb4831d02eda3c3b1c8a45256f4..8fb94919cff281bdc887a241aecf1225ab9f076c 100644 (file)
@@ -1924,10 +1924,6 @@ void LoadCustomMusic_NoConf(void)
     {
       struct FileInfo *music = getMusicListEntry(i);
 
-#if 0
-      printf("::: -> '%s'\n", music->filename);
-#endif
-
       if (strcmp(basename, music->filename) == 0)
       {
        music_already_used = TRUE;
@@ -1940,8 +1936,7 @@ void LoadCustomMusic_NoConf(void)
 
 #if 0
     if (FileIsSound(basename) || FileIsMusic(basename))
-      printf("DEBUG: loading music '%s' ... [%d]\n",
-            basename, music_already_used);
+      printf("DEBUG: loading music '%s' ...\n", basename);
 #endif
 
     if (draw_init_text)