renamed variable
[rocksndiamonds.git] / src / libgame / sound.c
index 21c21fddeebb8e0aba8fa20366e16e20251e9611..3d085a9dbe8f8f336d241978616723cbcb8ec465 100644 (file)
@@ -591,7 +591,7 @@ static void LoadCustomMusic_NoConf(void)
 {
   static boolean draw_init_text = TRUE;                // only draw at startup
   static char *last_music_directory = NULL;
-  char *music_directory = getCustomMusicDirectory();
+  char *music_directory = getCustomMusicDirectory_NoConf();
   Directory *dir;
   DirectoryEntry *dir_entry;
   int num_music = getMusicListSize();
@@ -741,6 +741,16 @@ static MusicInfo *getMusicInfoEntryFromMusicID(int pos)
   return mus_info[list_pos];
 }
 
+char *getSoundInfoEntryFilename(int pos)
+{
+  SoundInfo *snd_info = getSoundInfoEntryFromSoundID(pos);
+
+  if (snd_info == NULL)
+    return NULL;
+
+  return getBaseNamePtr(snd_info->source_filename);
+}
+
 char *getMusicInfoEntryFilename(int pos)
 {
   MusicInfo *mus_info = getMusicInfoEntryFromMusicID(pos);