#define SNAPSHOT_MEMORY_DEFAULT (512 * 1024 * 1024)
-/* needed for comfortably saving engine snapshot buffers */
+// needed for comfortably saving engine snapshot buffers
#define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x))
struct SnapshotNodeInfo
void FreeSnapshotSingle(void);
void FreeSnapshotList(void);
-#endif /* SNAPSHOT_H */
+#endif // SNAPSHOT_H