#define SNAPSHOT_MEMORY_DEFAULT (512 * 1024 * 1024)
-/* needed for comfortably saving engine snapshot buffers */
+// needed for comfortably saving engine snapshot buffers
#define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x))
struct SnapshotNodeInfo
void SaveSnapshotSingle(ListNode *);
void SaveSnapshotToList(ListNode *);
-boolean LoadSnapshotSingle();
+boolean LoadSnapshotSingle(void);
boolean LoadSnapshotFromList_Older(int);
boolean LoadSnapshotFromList_Newer(int);
-boolean CheckSnapshotList();
-void FreeSnapshotSingle();
-void FreeSnapshotList();
+boolean CheckSnapshotList(void);
+void FreeSnapshotSingle(void);
+void FreeSnapshotList(void);
-#endif /* SNAPSHOT_H */
+#endif // SNAPSHOT_H