rnd-20020401-3-src
[rocksndiamonds.git] / src / libgame / setup.h
index edec4d0a4330ff17ff97320676f21bc59fbf798a..e0372617ecb76cb57930cc8feaa8847bbb1c1535 100644 (file)
 #include "system.h"
 
 
+/* values for setup file handling */
+#define TYPE_BOOLEAN                   (1 << 0)
+#define TYPE_SWITCH                    (1 << 1)
+#define TYPE_YES_NO                    (1 << 2)
+#define TYPE_KEY                       (1 << 3)
+#define TYPE_KEY_X11                   (1 << 4)
+#define TYPE_INTEGER                   (1 << 5)
+#define TYPE_STRING                    (1 << 6)
+
+#define TYPE_BOOLEAN_STYLE             (TYPE_BOOLEAN | \
+                                        TYPE_SWITCH  | \
+                                        TYPE_YES_NO)
+
+/* additional values for setup screen */
+#define TYPE_ENTER_MENU                        (1 << 7)
+#define TYPE_LEAVE_MENU                        (1 << 8)
+#define TYPE_EMPTY                     (1 << 9)
+#define TYPE_KEYTEXT                   (1 << 10)
+
+#define TYPE_GHOSTED                   (1 << 11)
+#define TYPE_QUERY                     (1 << 12)
+
+#define TYPE_VALUE                     (TYPE_BOOLEAN_STYLE | \
+                                        TYPE_KEY | \
+                                        TYPE_KEY_X11 | \
+                                        TYPE_INTEGER | \
+                                        TYPE_STRING)
+
+#define TYPE_SKIP_ENTRY                        (TYPE_EMPTY | \
+                                        TYPE_KEY)
+
+#define TYPE_ENTER_OR_LEAVE_MENU       (TYPE_ENTER_MENU | \
+                                        TYPE_LEAVE_MENU)
+
+/* cookie token for file identifier and version number */
+#define TOKEN_STR_FILE_IDENTIFIER      "file_identifier"
+
+/* structures for setup file handling */
+struct SetupFileList
+{
+  char *token;
+  char *value;
+  struct SetupFileList *next;
+};
+
+struct TokenInfo
+{
+  int type;
+  void *value;
+  char *text;
+};
+
 /* sort priorities of level series (also used as level series classes) */
 #define LEVELCLASS_TUTORIAL_START      10
 #define LEVELCLASS_TUTORIAL_END                99
 char *getLevelFilename(int);
 char *getTapeFilename(int);
 char *getScoreFilename(int);
+char *getSetupFilename(void);
+char *getImageFilename(char *);
+char *getCustomImageFilename(char *);
+
 void InitTapeDirectory(char *);
 void InitScoreDirectory(char *);
 void InitUserLevelDirectory(char *);
@@ -112,12 +168,21 @@ char *getSetupDir(void);
 void createDirectory(char *, char *, int);
 void InitUserDataDirectory(void);
 void SetFilePermissions(char *, int);
+
+char *getCookie(char *);
 int getFileVersionFromCookieString(const char *);
 boolean checkCookieString(const char *, const char *);
 
+char *getFormattedSetupEntry(char *, char *);
+void freeSetupFileList(struct SetupFileList *);
+char *getTokenValue(struct SetupFileList *, char *);
+struct SetupFileList *loadSetupFileList(char *);
+void checkSetupFileListIdentifier(struct SetupFileList *, char *);
+void setSetupInfo(struct TokenInfo *, int, char *);
+char *getSetupValue(int, void *);
+char *getSetupLine(struct TokenInfo *, char *, int);
+
 void LoadLevelInfo(void);
-void LoadSetup(void);
-void SaveSetup(void);
 void LoadLevelSetup_LastSeries(void);
 void SaveLevelSetup_LastSeries(void);
 void LoadLevelSetup_SeriesInfo(void);