#define TYPE_BOOLEAN (1 << 0)
#define TYPE_SWITCH (1 << 1)
#define TYPE_YES_NO (1 << 2)
-#define TYPE_KEY (1 << 3)
-#define TYPE_KEY_X11 (1 << 4)
-#define TYPE_INTEGER (1 << 5)
-#define TYPE_STRING (1 << 6)
-#define TYPE_TOKEN (1 << 7)
+#define TYPE_ECS_AGA (1 << 3)
+#define TYPE_KEY (1 << 4)
+#define TYPE_KEY_X11 (1 << 5)
+#define TYPE_INTEGER (1 << 6)
+#define TYPE_STRING (1 << 7)
+#define TYPE_TOKEN (1 << 8)
#define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
TYPE_SWITCH | \
- TYPE_YES_NO)
+ TYPE_YES_NO | \
+ TYPE_ECS_AGA )
/* additional values for setup screen */
-#define TYPE_ENTER_SCREEN (1 << 8)
-#define TYPE_ENTER_MENU (1 << 9)
-#define TYPE_LEAVE_MENU (1 << 10)
-#define TYPE_EMPTY (1 << 11)
-#define TYPE_KEYTEXT (1 << 12)
+#define TYPE_ENTER_SCREEN (1 << 9)
+#define TYPE_ENTER_MENU (1 << 10)
+#define TYPE_LEAVE_MENU (1 << 11)
+#define TYPE_EMPTY (1 << 12)
+#define TYPE_KEYTEXT (1 << 13)
-#define TYPE_GHOSTED (1 << 13)
-#define TYPE_QUERY (1 << 14)
+#define TYPE_GHOSTED (1 << 14)
+#define TYPE_QUERY (1 << 15)
#define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
TYPE_KEY | \
char *getSetupValue(int, void *);
char *getSetupLine(struct TokenInfo *, char *, int);
+boolean AdjustGraphicsForEMC();
+
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
void LoadLevelArtworkInfo(void);