char *getCustomSoundFilename(char *);
char *getCustomArtworkFilename(char *, int);
char *getCustomArtworkConfigFilename(int);
+char *getCustomArtworkLevelConfigFilename(int);
char *getCustomMusicDirectory(void);
void InitTapeDirectory(char *);
char *getFormattedSetupEntry(char *, char *);
-void freeSetupFileList(struct SetupFileList *);
struct SetupFileList *newSetupFileList(char *, char *);
+void freeSetupFileList(struct SetupFileList *);
char *getListEntry(struct SetupFileList *, char *);
void setListEntry(struct SetupFileList *, char *, char *);
SetupFileList *loadSetupFileList(char *);
-void freeSetupFileHash(SetupFileHash *);
SetupFileHash *newSetupFileHash();
+void freeSetupFileHash(SetupFileHash *);
char *getHashEntry(SetupFileHash *, char *);
void setHashEntry(SetupFileHash *, char *, char *);
SetupFileHash *loadSetupFileHash(char *);