#include "hash.h"
-/* values for setup file handling */
+// values for setup file handling
#define TYPE_BOOLEAN (1 << 0)
#define TYPE_SWITCH (1 << 1)
#define TYPE_SWITCH3 (1 << 2)
#define TYPE_ELEMENT (1 << 11)
#define TYPE_GRAPHIC (1 << 12)
-/* additional values for setup screen */
+// additional values for setup screen
#define TYPE_ENTER_SCREEN (1 << 13)
#define TYPE_LEAVE_SCREEN (1 << 14)
#define TYPE_ENTER_MENU (1 << 15)
#define TYPE_EMPTY (1 << 20)
#define TYPE_SKIPPABLE (1 << 21)
#define TYPE_KEYTEXT (1 << 22)
+#define TYPE_HEADLINE (1 << 23)
-#define TYPE_GHOSTED (1 << 23)
-#define TYPE_QUERY (1 << 24)
+#define TYPE_GHOSTED (1 << 24)
+#define TYPE_QUERY (1 << 25)
-/* additional values for internal purposes */
-#define TYPE_BITFIELD (1 << 25)
-#define TYPE_CONTENT (1 << 26)
-#define TYPE_ELEMENT_LIST (1 << 27)
-#define TYPE_CONTENT_LIST (1 << 28)
+// additional values for internal purposes
+#define TYPE_BITFIELD (1 << 26)
+#define TYPE_CONTENT (1 << 27)
+#define TYPE_ELEMENT_LIST (1 << 28)
+#define TYPE_CONTENT_LIST (1 << 29)
-/* derived values for setup file handling */
+// derived values for setup file handling
#define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
TYPE_SWITCH | \
TYPE_YES_NO | \
TYPE_ECS_AGA )
-/* derived values for setup screen */
+// derived values for setup screen
#define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
TYPE_SWITCH3 | \
TYPE_YES_NO_AUTO | \
TYPE_SKIPPABLE | \
TYPE_KEY | \
TYPE_STRING | \
+ TYPE_HEADLINE | \
TYPE_GHOSTED)
#define TYPE_ENTER (TYPE_ENTER_SCREEN | \
char *text;
};
-/* some definitions for list and hash handling */
+// some definitions for list and hash handling
typedef struct SetupFileList SetupFileList;
typedef struct hashtable SetupFileHash;
} \
-/* sort priorities of level series (also used as level series classes) */
+// sort priorities of level series (also used as level series classes)
#define LEVELCLASS_TUTORIAL_START 10
#define LEVELCLASS_TUTORIAL_END 99
#define LEVELCLASS_CLASSICS_START 100
IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
LEVELCLASS_UNDEFINED)
-/* sort priorities of artwork */
+// sort priorities of artwork
#define ARTWORKCLASS_CLASSICS_START 100
#define ARTWORKCLASS_CLASSICS_END 199
#define ARTWORKCLASS_CONTRIB_START 200
ARTWORKCLASS_UNDEFINED)
+char *getUserGraphicsDir(void);
+char *getUserSoundsDir(void);
+char *getUserMusicDir(void);
char *setLevelArtworkDir(TreeInfo *);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *getPersonalDataDir(void);
char *getUserGameDataDir(void);
char *getSetupDir(void);
+char *getLevelDirFromTreeInfo(TreeInfo *);
char *getUserLevelDir(char *);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
unsigned int get_hash_from_key(void *);
+int GetZipFileTreeType(char *);
+char *ExtractZipFileIntoDirectory(char *, char *, int);
+
boolean AdjustGraphicsForEMC(void);
+boolean AdjustSoundsForEMC(void);
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
+void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
void LevelStats_incPlayed(int);
void LevelStats_incSolved(int);
-#endif /* MISC_H */
+#endif // MISC_H