#define LEVELCLASS_SP_END 699
#define LEVELCLASS_DX_START 700
#define LEVELCLASS_DX_END 799
+#define LEVELCLASS_SB_START 800
+#define LEVELCLASS_SB_END 899
#define LEVELCLASS_PREDEFINED_START LEVELCLASS_TUTORIAL_START
-#define LEVELCLASS_PREDEFINED_END LEVELCLASS_DX_END
+#define LEVELCLASS_PREDEFINED_END LEVELCLASS_SB_END
#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
#define LEVELCLASS_EM LEVELCLASS_EM_START
#define LEVELCLASS_SP LEVELCLASS_SP_START
#define LEVELCLASS_DX LEVELCLASS_DX_START
+#define LEVELCLASS_SB LEVELCLASS_SB_START
#define LEVELCLASS_UNDEFINED 999
#define IS_LEVELCLASS_DX(p) \
((p)->sort_priority >= LEVELCLASS_DX_START && \
(p)->sort_priority <= LEVELCLASS_DX_END)
+#define IS_LEVELCLASS_SB(p) \
+ ((p)->sort_priority >= LEVELCLASS_SB_START && \
+ (p)->sort_priority <= LEVELCLASS_SB_END)
#define IS_LEVELCLASS_UNDEFINED(p) \
((p)->sort_priority < LEVELCLASS_PREDEFINED_START || \
(p)->sort_priority > LEVELCLASS_PREDEFINED_END)
IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
+ IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
LEVELCLASS_UNDEFINED)
/* sort priorities of artwork */
char *setLevelArtworkDir(TreeInfo *);
-char *getLevelFilename(int);
char *getTapeFilename(int);
+char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
char *getSetupFilename(void);
char *getEditorSetupFilename(void);
char *getUserDataDir(void);
char *getCommonDataDir(void);
char *getSetupDir(void);
+char *getCurrentLevelDir(void);
+
void createDirectory(char *, char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);