char *setLevelArtworkDir(TreeInfo *);
char *getLevelFilename(int);
char *getTapeFilename(int);
+char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
char *getSetupFilename(void);
char *getEditorSetupFilename(void);
void freeSetupFileHash(SetupFileHash *);
char *getHashEntry(SetupFileHash *, char *);
void setHashEntry(SetupFileHash *, char *, char *);
+char *removeHashEntry(SetupFileHash *, char *);
SetupFileHash *loadSetupFileHash(char *);
void checkSetupFileHashIdentifier(SetupFileHash *, char *);
void setSetupInfo(struct TokenInfo *, int, char *);