char *setLevelArtworkDir(TreeInfo *);
+char *getProgramConfigFilename(char *);
char *getTapeFilename(int);
char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
char *getSetupFilename(void);
+char *getDefaultSetupFilename(void);
char *getEditorSetupFilename(void);
char *getHelpAnimFilename(void);
char *getHelpTextFilename(void);
char *getSetupDir(void);
char *getCurrentLevelDir(void);
-void updateUserGameDataDir(void);
-
void createDirectory(char *, char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);